Victor Goldmane, High and Mighty

Victor Goldmane, High and Mighty

6 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

54th 6-5-1
67%
Meta
+0.2
Perf
5.6
Surp
2.7
Diff
Dorinthea Ironsong
80:20
R1 CC
Round 1: Win vs Ugo Henson (Dorinthea Ironsong) - Expected: 82:18
Riptide, Lurker of the Deep
R2
R2 CC
Round 2: Draw vs EIKI SUGAI (Riptide, Lurker of the Deep) - Expected: Not enough data (7 matches)
Verdance, Thorn of the Rose
!!
15:85
R3 CC
Round 3: Win vs Yoshihiko Kato (Verdance, Thorn of the Rose) - Expected: 15:85, underdog victory
Kayo, Armed and Dangerous
45:55
R4 CC
Round 4: Win vs Yusuke Miki (Kayo, Armed and Dangerous) - Expected: 44:56
Verdance, Thorn of the Rose
15:85
R5 CC
Round 5: Loss vs Oh Oh (Verdance, Thorn of the Rose) - Expected: 15:85
Cindra, Dracai of Retribution
65:35
R6 CC
Round 6: Win vs suguru ishimaru (Cindra, Dracai of Retribution) - Expected: 63:37
Florian, Rotwood Harbinger
50:50
R7 CC
Round 7: Win vs Yuta Maruo (Florian, Rotwood Harbinger) - Expected: 52:48
Dorinthea Ironsong
!!
80:20
R8 CC
Round 8: Loss vs Yuto Suzuki (Dorinthea Ironsong) - Expected: 82:18, favorite upset
Florian, Rotwood Harbinger
50:50
R9 CC
Round 9: Win vs HyoungJun You (Florian, Rotwood Harbinger) - Expected: 52:48
Florian, Rotwood Harbinger
50:50
R10 CC
Round 10: Loss vs Jun Sato (Florian, Rotwood Harbinger) - Expected: 52:48
Kassai of the Golden Sand
55:45
R11 CC
Round 11: Loss vs Hiroki Saito (Kassai of the Golden Sand) - Expected: 56:44
Verdance, Thorn of the Rose
15:85
R12 CC
Round 12: Loss vs KOTA SANJO (Verdance, Thorn of the Rose) - Expected: 15:85
dropped 4-3-0
71%
Meta
+0.4
Perf
2.6
Surp
1.5
Diff
Arakni, Marionette
55:45
R1 CC
Round 1: Win vs Suh Jaeyong (Arakni, Marionette) - Expected: 56:44
Arakni, Marionette
55:45
R2 CC
Round 2: Loss vs Anthony Hlaing (Arakni, Marionette) - Expected: 56:44
Gravy Bones, Shipwrecked Looter
35:65
R3 CC
Round 3: Loss vs Evanking Chiu (Gravy Bones, Shipwrecked Looter) - Expected: 35:65
Arakni, Marionette
55:45
R4 CC
Round 4: Win vs kei iikubo (Arakni, Marionette) - Expected: 56:44
Arakni, Marionette
55:45
R5 CC
Round 5: Win vs Juntaek Lim (Arakni, Marionette) - Expected: 56:44
Verdance, Thorn of the Rose
15:85
R6 CC
Round 6: Loss vs Hojin Choi (Verdance, Thorn of the Rose) - Expected: 15:85
Dorinthea Ironsong
80:20
R7 CC
Round 7: Win vs YuDi Chen (Dorinthea Ironsong) - Expected: 82:18
dropped 4-3-0
57%
Meta
+0.8
Perf
2.1
Surp
1.4
Diff
Dash I/O
75:25
R1 CC
Round 1: Win vs Byungmo Koo (Dash I/O) - Expected: 77:23
Florian, Rotwood Harbinger
50:50
R2 CC
Round 2: Win vs masaru okuda (Florian, Rotwood Harbinger) - Expected: 52:48
Verdance, Thorn of the Rose
15:85
R3 CC
Round 3: Loss vs Hojin Choi (Verdance, Thorn of the Rose) - Expected: 15:85
Prism, Awakener of Sol
65:35
R4 CC
Round 4: Win vs Mitsuki Sakata (Prism, Awakener of Sol) - Expected: 64:36
Oscilio, Constella Intelligence
35:65
R5 CC
Round 5: Loss vs Brodie Spurlock (Oscilio, Constella Intelligence) - Expected: 35:65
Verdance, Thorn of the Rose
15:85
R6 CC
Round 6: Loss vs 小谷 康斗 (Verdance, Thorn of the Rose) - Expected: 15:85
Cindra, Dracai of Retribution
65:35
R7 CC
Round 7: Win vs Hiroyuki Kobayashi (Cindra, Dracai of Retribution) - Expected: 63:37
dropped 3-4-0
43%
Meta
-0.1
Perf
3.4
Surp
1.8
Diff
Kayo, Armed and Dangerous
45:55
R1 CC
Round 1: Win vs Teddy Tai (Kayo, Armed and Dangerous) - Expected: 44:56
Rhinar, Reckless Rampage
R2
R2 CC
Round 2: Loss vs シンヤ カワグチ (Rhinar, Reckless Rampage) - Expected: Not enough data (8 matches)
Kayo, Armed and Dangerous
45:55
R3 CC
Round 3: Loss vs shota kajiro (Kayo, Armed and Dangerous) - Expected: 44:56
Lyath Goldmane, Vile Savant
R4
R4 CC
Round 4: Win vs HAN LONG LIU (Lyath Goldmane, Vile Savant) - Expected: Not enough data (3 matches)
Verdance, Thorn of the Rose
15:85
R5 CC
Round 5: Loss vs Xiu Meng Yip (Verdance, Thorn of the Rose) - Expected: 15:85
Kayo, Armed and Dangerous
45:55
R6 CC
Round 6: Win vs Jack Tang (Kayo, Armed and Dangerous) - Expected: 44:56
Prism, Awakener of Sol
!
65:35
R7 CC
Round 7: Loss vs Calvin Yu (Prism, Awakener of Sol) - Expected: 64:36, favorite upset
dropped 3-3-0
33%
Meta
+0.5
Perf
2.7
Surp
1.8
Diff
Kayo, Armed and Dangerous
45:55
R1 CC
Round 1: Win vs jin liu (Kayo, Armed and Dangerous) - Expected: 44:56
Rhinar, Reckless Rampage
R2
R2 CC
Round 2: Loss vs takahiro nishimura (Rhinar, Reckless Rampage) - Expected: Not enough data (8 matches)
Cindra, Dracai of Retribution
65:35
R3 CC
Round 3: Win vs 秀太 栗原 (Cindra, Dracai of Retribution) - Expected: 63:37
Kayo, Armed and Dangerous
45:55
R4 CC
Round 4: Loss vs shota kajiro (Kayo, Armed and Dangerous) - Expected: 44:56
Oscilio, Constella Intelligence
!
35:65
R5 CC
Round 5: Win vs Alex Jamieson (Oscilio, Constella Intelligence) - Expected: 35:65, underdog victory
Verdance, Thorn of the Rose
15:85
R6 CC
Round 6: Loss vs Henry Leasure (Verdance, Thorn of the Rose) - Expected: 15:85
dropped 2-3-0
60%
Meta
-0.5
Perf
2.6
Surp
1.1
Diff
Gravy Bones, Shipwrecked Looter
35:65
R1 CC
Round 1: Loss vs Michael Feng (Gravy Bones, Shipwrecked Looter) - Expected: 35:65
Katsu, the Wanderer
R2
R2 CC
Round 2: Win vs Ryo Terakita (Katsu, the Wanderer) - Expected: Not enough data (5 matches)
Pleiades, Superstar
45:55
R3 CC
Round 3: Win vs atsushi tsuchiya (Pleiades, Superstar) - Expected: 45:55
Kayo, Underhanded Cheat
!
60:40
R4 CC
Round 4: Loss vs Matteo Blasi (Kayo, Underhanded Cheat) - Expected: 60:40, favorite upset
Cindra, Dracai of Retribution
!
65:35
R5 CC
Round 5: Loss vs TAKUYA KOJIMA (Cindra, Dracai of Retribution) - Expected: 63:37, favorite upset

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.