Victor Goldmane, High and Mighty

Victor Goldmane, High and Mighty

7 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

48th 7-5-0
58%
Meta
+1.6
Perf
6.2
Surp
2.8
Diff
Nuu, Alluring Desire
!!
25:75
R1 CC
Round 1: Win vs Jacob Kindberg (Nuu, Alluring Desire) - Expected: 22:78, underdog victory
Viserai, Rune Blood
!!
30:70
R2 CC
Round 2: Win vs Jake O'Quinn (Viserai, Rune Blood) - Expected: 30:70, underdog victory
Prism, Awakener of Sol
R3
R3 CC
Round 3: Win vs Gui Cohen (Prism, Awakener of Sol) - Expected: Not enough data (9 matches)
Zen, Tamer of Purpose
65:35
R4 CC
Round 4: Win vs Micheal Thompson (Zen, Tamer of Purpose) - Expected: 65:35
Viserai, Rune Blood
!!
30:70
R5 CC
Round 5: Win vs Eric Keilback (Viserai, Rune Blood) - Expected: 30:70, underdog victory
Zen, Tamer of Purpose
!
65:35
R6 CC
Round 6: Loss vs Cody Williams (Zen, Tamer of Purpose) - Expected: 65:35, favorite upset
Enigma, Ledger of Ancestry
30:70
R7 CC
Round 7: Loss vs David Bruner (Enigma, Ledger of Ancestry) - Expected: 30:70
Azalea, Ace in the Hole
65:35
R8 CC
Round 8: Win vs Angel Fernandez (Azalea, Ace in the Hole) - Expected: 62:38
Aurora, Shooting Star
50:50
R9 CC
Round 9: Win vs Cas Mulder (Aurora, Shooting Star) - Expected: 51:49
Dash I/O
50:50
R10 CC
Round 10: Loss vs Thaminda Edirisooriya (Dash I/O) - Expected: 50:50
Florian, Rotwood Harbinger
40:60
R11 CC
Round 11: Loss vs Michael Jaszczur (Florian, Rotwood Harbinger) - Expected: 38:62
Oscilio, Constella Intelligence
R12
R12 CC
Round 12: Loss vs Drew Bosco (Oscilio, Constella Intelligence) - Expected: Not enough data (8 matches)
dropped 4-3-0
86%
Meta
+0.4
Perf
3.7
Surp
1.7
Diff
Nuu, Alluring Desire
!!
25:75
R1 CC
Round 1: Win vs Jake Denning (Nuu, Alluring Desire) - Expected: 22:78, underdog victory
Verdance, Thorn of the Rose
R2
R2 CC
Round 2: Win vs William Cavanagh (Verdance, Thorn of the Rose) - Expected: Not enough data (5 matches)
Zen, Tamer of Purpose
!
65:35
R3 CC
Round 3: Loss vs Daniel Rutkowski (Zen, Tamer of Purpose) - Expected: 65:35, favorite upset
Aurora, Shooting Star
50:50
R4 CC
Round 4: Loss vs Travis Spicer (Aurora, Shooting Star) - Expected: 51:49
Prism, Awakener of Sol
R5
R5 CC
Round 5: Win vs Christopher Porter (Prism, Awakener of Sol) - Expected: Not enough data (9 matches)
Ira, Scarlet Revenger
70:30
R6 CC
Round 6: Win vs Cristopher Allen (Ira, Scarlet Revenger) - Expected: 70:30
Kassai of the Golden Sand
R7
R7 CC
Round 7: Loss vs Colin Eriksen (Kassai of the Golden Sand) - Expected: Not enough data (4 matches)
dropped 3-4-0
29%
Meta
+0.1
Perf
3.5
Surp
2.3
Diff
Levia, Shadowborn Abomination
40:60
R1 CC
Round 1: Loss vs Brody Lewis (Levia, Shadowborn Abomination) - Expected: 42:58
Florian, Rotwood Harbinger
!
40:60
R2 CC
Round 2: Win vs Ernesto Rodriguez (Florian, Rotwood Harbinger) - Expected: 38:62, underdog victory
Florian, Rotwood Harbinger
40:60
R3 CC
Round 3: Loss vs Luke Gilmore (Florian, Rotwood Harbinger) - Expected: 38:62
Viserai, Rune Blood
!!
30:70
R4 CC
Round 4: Win vs Tristin Sedlacek (Viserai, Rune Blood) - Expected: 30:70, underdog victory
Azalea, Ace in the Hole
!
65:35
R5 CC
Round 5: Loss vs Jeremiah Justice (Azalea, Ace in the Hole) - Expected: 62:38, favorite upset
Oscilio, Constella Intelligence
R6
R6 CC
Round 6: Win vs Lucas Ng (Oscilio, Constella Intelligence) - Expected: Not enough data (8 matches)
Viserai, Rune Blood
30:70
R7 CC
Round 7: Loss vs Brodie Spurlock (Viserai, Rune Blood) - Expected: 30:70
dropped 3-3-0
83%
Meta
-0.2
Perf
2.8
Surp
0.8
Diff
Aurora, Shooting Star
50:50
R1 CC
Round 1: Win vs Troy Benton (Aurora, Shooting Star) - Expected: 51:49
Dash I/O
50:50
R2 CC
Round 2: Win vs Thaminda Edirisooriya (Dash I/O) - Expected: 50:50
Ira, Scarlet Revenger
70:30
R3 CC
Round 3: Win vs Thomas Huynh (Ira, Scarlet Revenger) - Expected: 70:30
Viserai, Rune Blood
30:70
R4 CC
Round 4: Loss vs Eric Keilback (Viserai, Rune Blood) - Expected: 30:70
Aurora, Shooting Star
50:50
R5 CC
Round 5: Loss vs Matthew Allan (Aurora, Shooting Star) - Expected: 51:49
Ira, Scarlet Revenger
!!
70:30
R6 CC
Round 6: Loss vs Eli Teed (Ira, Scarlet Revenger) - Expected: 70:30, favorite upset
dropped 2-3-0
60%
Meta
-0.5
Perf
1.9
Surp
0.6
Diff
Viserai, Rune Blood
30:70
R1 CC
Round 1: Loss vs Andrew Lorenz (Viserai, Rune Blood) - Expected: 30:70
Zen, Tamer of Purpose
65:35
R2 CC
Round 2: Win vs Andrew Rudin (Zen, Tamer of Purpose) - Expected: 65:35
Zen, Tamer of Purpose
65:35
R3 CC
Round 3: Win vs Dexter Simmons (Zen, Tamer of Purpose) - Expected: 65:35
Viserai, Rune Blood
30:70
R4 CC
Round 4: Loss vs Andy Hong (Viserai, Rune Blood) - Expected: 30:70
Azalea, Ace in the Hole
!
65:35
R5 CC
Round 5: Loss vs Angus Mathieson (Azalea, Ace in the Hole) - Expected: 62:38, favorite upset
dropped 1-3-0
0%
Meta
-0.2
Perf
1.4
Surp
1.1
Diff
Kayo, Armed and Dangerous
20:80
R1 CC
Round 1: Loss vs Max Parra (Kayo, Armed and Dangerous) - Expected: 21:79
Nuu, Alluring Desire
25:75
R2 CC
Round 2: Loss vs Zack Covington (Nuu, Alluring Desire) - Expected: 22:78
Florian, Rotwood Harbinger
!
40:60
R3 CC
Round 3: Win vs Jordan Beehler (Florian, Rotwood Harbinger) - Expected: 38:62, underdog victory
Florian, Rotwood Harbinger
40:60
R4 CC
Round 4: Loss vs STEVEN HAWKER (Florian, Rotwood Harbinger) - Expected: 38:62
dropped 1-1-0
100%
Meta
-0.2
Perf
0.8
Surp
0.3
Diff
Ira, Scarlet Revenger
70:30
R1 CC
Round 1: Win vs Tabitha Stehman (Ira, Scarlet Revenger) - Expected: 70:30
Oscilio, Constella Intelligence
R2
R2 CC
Round 2: Loss vs Xavier Hines (Oscilio, Constella Intelligence) - Expected: Not enough data (8 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.