Olympia

Olympia

6 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

24th 5-3-0
100%
Meta
+1.0
Perf
4.0
Surp
1.9
Diff
Lexi
R1
R1 SAGE
Round 1: Win vs Christopher McQuary (Lexi) - Expected: Not enough data (2 matches)
Azalea
R2
R2 SAGE
Round 2: Win vs Steven Cawyer (Azalea) - Expected: Not enough data (1 matches)
Aurora
R3
R3 SAGE
Round 3: Win vs Clayton Dell (Aurora) - Expected: Not enough data (3 matches)
Bravo, Flattering Showman
R4
R4 SAGE
Round 4: Win vs Neal B (Bravo, Flattering Showman) - Expected: Not enough data (9 matches)
Bravo, Flattering Showman
R5
R5 SAGE
Round 5: Win vs Allen Towery (Bravo, Flattering Showman) - Expected: Not enough data (9 matches)
Dromai
R6
R6 SAGE
Round 6: Loss vs Alex Tyler (Dromai) - Expected: Not enough data (9 matches)
Oldhim
R7
R7 SAGE
Round 7: Loss vs Bryce Stroyek (Oldhim) - Expected: Not enough data (5 matches)
Oscilio
R8
R8 SAGE
Round 8: Loss vs Michael Hamilton (Oscilio) - Expected: Not enough data (8 matches)
53rd 4-4-0
100%
Meta
0.0
Perf
4.0
Surp
1.6
Diff
Fai
R1
R1 SAGE
Round 1: Win vs Dan Mui (Fai) - Expected: Not enough data (3 matches)
Briar
50:50
R2 SAGE
Round 2: Win vs Adam Hine (Briar) - Expected: 50:50
Dromai
R3
R3 SAGE
Round 3: Win vs Mike Murray (Dromai) - Expected: Not enough data (9 matches)
Enigma
R4
R4 SAGE
Round 4: Loss vs Darin Key (Enigma) - Expected: Not enough data (6 matches)
Briar
50:50
R5 SAGE
Round 5: Loss vs Jacob Gladman (Briar) - Expected: 50:50
Dromai
R6
R6 SAGE
Round 6: Loss vs David Dandikar (Dromai) - Expected: Not enough data (9 matches)
Aurora
R7
R7 SAGE
Round 7: Win vs Clayton Dell (Aurora) - Expected: Not enough data (3 matches)
Enigma
R8
R8 SAGE
Round 8: Loss vs Teddy Olson (Enigma) - Expected: Not enough data (6 matches)
dropped 2-4-0
100%
Meta
-1.0
Perf
3.0
Surp
1.3
Diff
Blaze, Firemind
R1
R1 SAGE
Round 1: Loss vs Emilio Alvarez Harris (Blaze, Firemind) - Expected: Not enough data (7 matches)
Briar
50:50
R2 SAGE
Round 2: Loss vs Tony Stobbe (Briar) - Expected: 50:50
Oscilio
R3
R3 SAGE
Round 3: Win vs Ty Hicks (Oscilio) - Expected: Not enough data (8 matches)
Briar
50:50
R4 SAGE
Round 4: Loss vs Andrew Martinez (Briar) - Expected: 50:50
Gravy Bones
R5
R5 SAGE
Round 5: Win vs Elijah Marshall (Gravy Bones) - Expected: Not enough data (1 matches)
Hala
R6
R6 SAGE
Round 6: Loss vs Ender Hansen (Hala) - Expected: Not enough data (2 matches)
dropped 2-3-0
100%
Meta
-0.5
Perf
2.5
Surp
0.8
Diff
Blaze, Firemind
R1
R1 SAGE
Round 1: Win vs Dustin De Loach (Blaze, Firemind) - Expected: Not enough data (7 matches)
Oscilio
R2
R2 SAGE
Round 2: Loss vs Justin Anthony (Oscilio) - Expected: Not enough data (8 matches)
Blaze, Firemind
R3
R3 SAGE
Round 3: Win vs Anthony Hook (Blaze, Firemind) - Expected: Not enough data (7 matches)
Oldhim
R4
R4 SAGE
Round 4: Loss vs Connor Babcock (Oldhim) - Expected: Not enough data (5 matches)
Dorinthea
R5
R5 SAGE
Round 5: Loss vs Marc Hansen (Dorinthea) - Expected: Not enough data (1 matches)
dropped 2-2-0
100%
Meta
0.0
Perf
2.0
Surp
0.8
Diff
Briar
50:50
R1 SAGE
Round 1: Win vs Noah Fogle (Briar) - Expected: 50:50
Rhinar
R2
R2 SAGE
Round 2: Win vs Liam Donnelly (Rhinar) - Expected: Not enough data (4 matches)
Bravo, Flattering Showman
R3
R3 SAGE
Round 3: Loss vs Allen Towery (Bravo, Flattering Showman) - Expected: Not enough data (9 matches)
Levia
R4
R4 SAGE
Round 4: Loss vs Sabastian Boyle-Mejia (Levia) - Expected: Not enough data (2 matches)
dropped 0-1-0
100%
Meta
-0.5
Perf
0.5
Surp
0.0
Diff
Dromai
R1
R1 SAGE
Round 1: Loss vs David Dandikar (Dromai) - Expected: Not enough data (9 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.