Ser Boltyn, Breaker of Dawn

Ser Boltyn, Breaker of Dawn

4 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

66th 7-1-1
22%
Meta
+3.8
Perf
5.1
Surp
9.5
Diff
Lyath Goldmane, Vile Savant
R1
R1 CC
Round 1: Win vs Joshua Neitzel (Lyath Goldmane, Vile Savant) - Expected: Not enough data (3 matches)
Oscilio, Constella Intelligence
!
35:65
R2 CC
Round 2: Win vs Evan Herndon (Oscilio, Constella Intelligence) - Expected: 36:64, underdog victory
Arakni, Marionette
35:65
R3 CC
Round 3: Draw vs Bartosz Dobrowolski (Arakni, Marionette) - Expected: 37:63
Betsy, Skin in the Game
R4
R4 CC
Round 4: Win vs Bryan Knecht (Betsy, Skin in the Game) - Expected: Not enough data (2 matches)
Jarl Vetreiði
!!
25:75
R5 CC
Round 5: Win vs Marco Marcelli (Jarl Vetreiði) - Expected: 25:75, underdog victory
Arakni, Marionette
!
35:65
R12 CC
Round 12: Win vs Timothy Long (Arakni, Marionette) - Expected: 37:63, underdog victory
Jarl Vetreiði
!!
25:75
R13 CC
Round 13: Win vs John Cooper (Jarl Vetreiði) - Expected: 25:75, underdog victory
Kassai of the Golden Sand
!
30:70
R14 CC
Round 14: Win vs Reese Toomre (Kassai of the Golden Sand) - Expected: 31:69, underdog victory
Kassai of the Golden Sand
30:70
R15 CC
Round 15: Loss vs Naib Mobassir (Kassai of the Golden Sand) - Expected: 31:69
83rd 6-3-0
22%
Meta
+2.1
Perf
4.7
Surp
7.3
Diff
Arakni, Marionette
35:65
R1 CC
Round 1: Loss vs Jacob Shaker (Arakni, Marionette) - Expected: 37:63
Zyggy Starlight
45:55
R2 CC
Round 2: Win vs Steven Leyva (Zyggy Starlight) - Expected: 46:54
Rhinar, Reckless Rampage
45:55
R3 CC
Round 3: Win vs Justin Salmon (Rhinar, Reckless Rampage) - Expected: 44:56
Aurora, Legacy of Tempest
R4
R4 CC
Round 4: Loss vs Reuben An (Aurora, Legacy of Tempest) - Expected: Not enough data (2 matches)
Katsu, the Wanderer
R5
R5 CC
Round 5: Win vs Taylor Crawford (Katsu, the Wanderer) - Expected: Not enough data (4 matches)
Zyggy Starlight
45:55
R12 CC
Round 12: Win vs Lucas Ng (Zyggy Starlight) - Expected: 46:54
Rhinar, Reckless Rampage
45:55
R13 CC
Round 13: Loss vs Jonah Overholt (Rhinar, Reckless Rampage) - Expected: 44:56
Dash I/O
45:55
R14 CC
Round 14: Win vs Warre Sevens (Dash I/O) - Expected: 45:55
Kassai of the Golden Sand
!
30:70
R15 CC
Round 15: Win vs Joshua Rath (Kassai of the Golden Sand) - Expected: 31:69, underdog victory
dropped 3-2-0
20%
Meta
+1.0
Perf
2.5
Surp
2.6
Diff
Arakni, Marionette
35:65
R1 CC
Round 1: Loss vs Dyllon Dietz (Arakni, Marionette) - Expected: 37:63
Arakni, Marionette
!
35:65
R2 CC
Round 2: Win vs GAICHI YAMADA (Arakni, Marionette) - Expected: 37:63, underdog victory
Riptide, Lurker of the Deep
R3
R3 CC
Round 3: Win vs Matthew Wehmer (Riptide, Lurker of the Deep) - Expected: Not enough data (2 matches)
Arakni, Marionette
35:65
R4 CC
Round 4: Loss vs Rob Catton (Arakni, Marionette) - Expected: 37:63
Arakni, Marionette
!
35:65
R5 CC
Round 5: Win vs Hazama Levi (Arakni, Marionette) - Expected: 37:63, underdog victory
dropped 2-3-0
40%
Meta
-0.0
Perf
2.0
Surp
1.4
Diff
Oscilio, Constella Intelligence
35:65
R1 CC
Round 1: Loss vs francisco guerrero (Oscilio, Constella Intelligence) - Expected: 36:64
Marlynn, Treasure Hunter
R2
R2 CC
Round 2: Win vs Mel Falcon (Marlynn, Treasure Hunter) - Expected: Not enough data (7 matches)
Kassai of the Golden Sand
30:70
R3 CC
Round 3: Loss vs Mercy Bickell (Kassai of the Golden Sand) - Expected: 31:69
Arakni, Marionette
35:65
R4 CC
Round 4: Loss vs Lucas Barding (Arakni, Marionette) - Expected: 37:63
Betsy, Skin in the Game
R5
R5 CC
Round 5: Win vs Kevin Brayer (Betsy, Skin in the Game) - Expected: Not enough data (2 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.