Riptide, Lurker of the Deep

Riptide, Lurker of the Deep

1 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 2-3-0
60%
Meta
-0.1
Perf
2.2
Surp
1.4
Diff
Oscilio, Constella Intelligence
15:85
R1 CC
Round 1: Loss vs Peter Buddensiek (Oscilio, Constella Intelligence) - Expected: 16:84
Arakni, Huntsman
R2
R2 CC
Round 2: Win vs Wesley Dong (Arakni, Huntsman) - Expected: Not enough data (4 matches)
Ser Boltyn, Breaker of Dawn
R3
R3 CC
Round 3: Loss vs Marklin Spencer (Ser Boltyn, Breaker of Dawn) - Expected: Not enough data (2 matches)
Cindra, Dracai of Retribution
45:55
R4 CC
Round 4: Win vs Victoria Lakey (Cindra, Dracai of Retribution) - Expected: 43:57
Fai, Rising Rebellion
R5
R5 CC
Round 5: Loss vs Leon Lu (Fai, Rising Rebellion) - Expected: Not enough data (8 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.