Katsu, the Wanderer

Katsu, the Wanderer

5 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

87th 4-5-0
22%
Meta
-0.3
Perf
4.5
Surp
2.1
Diff
Oscilio, Constella Intelligence
45:55
R1 CC
Round 1: Win vs Evan Bridges (Oscilio, Constella Intelligence) - Expected: 45:55
Zyggy Starlight
45:55
R2 CC
Round 2: Win vs Shane Cooper (Zyggy Starlight) - Expected: 47:53
Oscilio, Constella Intelligence
45:55
R3 CC
Round 3: Loss vs Robert Szary (Oscilio, Constella Intelligence) - Expected: 45:55
Kassai of the Golden Sand
45:55
R4 CC
Round 4: Loss vs Kiran Lee (Kassai of the Golden Sand) - Expected: 45:55
Oscilio, Constella Intelligence
45:55
R5 CC
Round 5: Win vs Luke Gilmore (Oscilio, Constella Intelligence) - Expected: 45:55
Dash I/O
60:40
R12 CC
Round 12: Win vs Emmanuel Barron (Dash I/O) - Expected: 58:42
Kassai of the Golden Sand
45:55
R13 CC
Round 13: Loss vs Jude Cornett (Kassai of the Golden Sand) - Expected: 45:55
Oscilio, Constella Intelligence
45:55
R14 CC
Round 14: Loss vs Laurens Van der Beek (Oscilio, Constella Intelligence) - Expected: 45:55
Rhinar, Reckless Rampage
60:40
R15 CC
Round 15: Loss vs Jonah Overholt (Rhinar, Reckless Rampage) - Expected: 59:41
dropped 2-3-0
60%
Meta
-0.5
Perf
2.6
Surp
1.1
Diff
Kassai of the Golden Sand
45:55
R1 CC
Round 1: Loss vs Jacob Bader (Kassai of the Golden Sand) - Expected: 45:55
Arakni, Marionette
50:50
R2 CC
Round 2: Win vs Jodey Burney (Arakni, Marionette) - Expected: 50:50
Oscilio, Constella Intelligence
45:55
R3 CC
Round 3: Win vs Christian Vitanza (Oscilio, Constella Intelligence) - Expected: 45:55
Valda, Seismic Impact
R4
R4 CC
Round 4: Loss vs nathan lapham (Valda, Seismic Impact) - Expected: Not enough data (7 matches)
Dash I/O
60:40
R5 CC
Round 5: Loss vs Patrick R (Dash I/O) - Expected: 58:42
dropped 2-3-0
20%
Meta
-0.3
Perf
2.5
Surp
0.9
Diff
Ira, Scarlet Revenger
45:55
R1 CC
Round 1: Win vs Ralph Abou Hala (Ira, Scarlet Revenger) - Expected: 47:53
Kassai of the Golden Sand
45:55
R2 CC
Round 2: Loss vs Joseph Kaiser (Kassai of the Golden Sand) - Expected: 45:55
Oscilio, Constella Intelligence
45:55
R3 CC
Round 3: Win vs Corwin Benton (Oscilio, Constella Intelligence) - Expected: 45:55
Oscilio, Constella Intelligence
45:55
R4 CC
Round 4: Loss vs Filipe L. Cardoso (Oscilio, Constella Intelligence) - Expected: 45:55
Ser Boltyn, Breaker of Dawn
R5
R5 CC
Round 5: Loss vs Maxim Zervos (Ser Boltyn, Breaker of Dawn) - Expected: Not enough data (4 matches)
dropped 1-4-0
60%
Meta
-1.2
Perf
2.0
Surp
0.2
Diff
Rhinar, Reckless Rampage
60:40
R1 CC
Round 1: Win vs Ezra Menchen (Rhinar, Reckless Rampage) - Expected: 59:41
Oscilio, Constella Intelligence
45:55
R2 CC
Round 2: Loss vs Raea Mitchell (Oscilio, Constella Intelligence) - Expected: 45:55
Arakni, Huntsman
10:90
R3 CC
Round 3: Loss vs Nghia Tran (Arakni, Huntsman) - Expected: 11:89
Arakni, 5L!p3d 7hRu 7h3 cR4X
R4
R4 CC
Round 4: Loss vs Aaron Boyhan (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: Not enough data (8 matches)
Dash I/O
60:40
R5 CC
Round 5: Loss vs Anton Cid Mejias (Dash I/O) - Expected: 58:42
dropped 0-4-0
50%
Meta
-1.6
Perf
1.6
Surp
0.0
Diff
Oscilio, Constella Intelligence
45:55
R1 CC
Round 1: Loss vs Laurens Van der Beek (Oscilio, Constella Intelligence) - Expected: 45:55
Arakni, Marionette
50:50
R2 CC
Round 2: Loss vs SERGIO PARTIDA HERNANDEZ (Arakni, Marionette) - Expected: 50:50
Arakni, Huntsman
10:90
R3 CC
Round 3: Loss vs Bernardo José Alves (Arakni, Huntsman) - Expected: 11:89
Arakni, Marionette
50:50
R4 CC
Round 4: Loss vs GAICHI YAMADA (Arakni, Marionette) - Expected: 50:50

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.