Valda, Seismic Impact

Valda, Seismic Impact

5 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

3rd 7-2-0
67%
Meta
+1.7
Perf
3.8
Surp
4.6
Diff
Ser Boltyn, Breaker of Dawn
R1
R1 CC
Round 1: Win vs Osama MacDonald (Ser Boltyn, Breaker of Dawn) - Expected: Not enough data (8 matches)
Cindra, Dracai of Retribution
!
65:35
R2 CC
Round 2: Loss vs Sean Knowelden (Cindra, Dracai of Retribution) - Expected: 65:35, favorite upset
Marlynn, Treasure Hunter
90:10
R3 CC
Round 3: Win vs George Jones (Marlynn, Treasure Hunter) - Expected: 90:10
Marlynn, Treasure Hunter
90:10
R4 CC
Round 4: Win vs Finlay Shepherd (Marlynn, Treasure Hunter) - Expected: 90:10
Arakni, Marionette
40:60
R8 CC
Round 8: Win vs Francesco Giorgio (Arakni, Marionette) - Expected: 41:59
Vynnset, Iron Maiden
65:35
R9 CC
Round 9: Win vs Finlay Freir (Vynnset, Iron Maiden) - Expected: 64:36
Arakni, Marionette
40:60
R10 CC
Round 10: Win vs Jacob Clements (Arakni, Marionette) - Expected: 41:59
Oscilio, Constella Intelligence
50:50
R11 CC
Round 11: Win vs Tim Dasiukevich (Oscilio, Constella Intelligence) - Expected: 52:48
Arakni, Marionette
40:60
R12 CC
Round 12: Loss vs Jacob Clements (Arakni, Marionette) - Expected: 41:59
49th 4-3-0
71%
Meta
+0.1
Perf
3.1
Surp
1.7
Diff
Ira, Scarlet Revenger
45:55
R1 CC
Round 1: Win vs Emel Walsh (Ira, Scarlet Revenger) - Expected: 47:53
Puffin, Hightail
!
65:35
R2 CC
Round 2: Loss vs Tim Coates (Puffin, Hightail) - Expected: 64:36, favorite upset
Puffin, Hightail
65:35
R3 CC
Round 3: Win vs Jules Dixon (Puffin, Hightail) - Expected: 64:36
Vynnset, Iron Maiden
65:35
R4 CC
Round 4: Win vs Kevin Appleby (Vynnset, Iron Maiden) - Expected: 64:36
Fai, Rising Rebellion
55:45
R8 CC
Round 8: Loss vs Matthew Whewell (Fai, Rising Rebellion) - Expected: 55:45
Gravy Bones, Shipwrecked Looter
35:65
R9 CC
Round 9: Loss vs Shahmir Samee (Gravy Bones, Shipwrecked Looter) - Expected: 33:67
Vynnset, Iron Maiden
65:35
R10 CC
Round 10: Win vs Radoslav Ogoryalkov (Vynnset, Iron Maiden) - Expected: 64:36
dropped 2-2-0
75%
Meta
-0.1
Perf
1.7
Surp
0.9
Diff
Zyggy Starlight
20:80
R1 CC
Round 1: Loss vs Kevin Sharpes (Zyggy Starlight) - Expected: 20:80
Maxx 'The Hype' Nitro
R2
R2 CC
Round 2: Win vs Jack Pauley (Maxx 'The Hype' Nitro) - Expected: Not enough data (4 matches)
Dash I/O
70:30
R3 CC
Round 3: Win vs Marco Casadio (Dash I/O) - Expected: 69:31
Dash I/O
!
70:30
R4 CC
Round 4: Loss vs Scott "HowlingMines" Mines (Dash I/O) - Expected: 69:31, favorite upset
dropped 2-2-0
50%
Meta
+0.4
Perf
1.4
Surp
1.3
Diff
Gravy Bones, Shipwrecked Looter
35:65
R1 CC
Round 1: Loss vs Lotara Norris (Gravy Bones, Shipwrecked Looter) - Expected: 33:67
Fai, Rising Rebellion
55:45
R2 CC
Round 2: Win vs Ryan McVean (Fai, Rising Rebellion) - Expected: 55:45
Zyggy Starlight
20:80
R3 CC
Round 3: Loss vs Simon MacDonald (Zyggy Starlight) - Expected: 20:80
Victor Goldmane, High and Mighty
55:45
R4 CC
Round 4: Win vs Jason Rolfe (Victor Goldmane, High and Mighty) - Expected: 56:44
dropped 2-2-0
75%
Meta
-0.1
Perf
1.9
Surp
1.1
Diff
Victor Goldmane, High and Mighty
55:45
R1 CC
Round 1: Win vs Daniel Winning (Victor Goldmane, High and Mighty) - Expected: 56:44
Gravy Bones, Shipwrecked Looter
35:65
R2 CC
Round 2: Loss vs Lotara Norris (Gravy Bones, Shipwrecked Looter) - Expected: 33:67
Cindra, Dracai of Retribution
!
65:35
R3 CC
Round 3: Loss vs Ashkan Rashid-Sanaty (Cindra, Dracai of Retribution) - Expected: 65:35, favorite upset
Fai, Rising Rebellion
55:45
R4 CC
Round 4: Win vs Sharif Shaaban (Fai, Rising Rebellion) - Expected: 55:45

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.