Zen, Tamer of Purpose

Zen, Tamer of Purpose

6 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

5th 5-2-0
86%
Meta
+1.6
Perf
3.3
Surp
2.8
Diff
Bravo, Star of the Show
30:70
R1 LL
Round 1: Loss vs Charlie Herren (Bravo, Star of the Show) - Expected: 31:69
R2
R2 LL
Round 2: Win vs Dylan Wilhite (Unknown)
Viserai, Rune Blood
55:45
R3 LL
Round 3: Win vs Ryan Greget (Viserai, Rune Blood) - Expected: 56:44
Kano, Dracai of Aether
R4
R4 LL
Round 4: Win vs Nathaniel Snyder (Kano, Dracai of Aether) - Expected: Not enough data (4 matches)
Zen, Tamer of Purpose
50:50
R5 LL
Round 5: Win vs Austin Henry (Zen, Tamer of Purpose) - Expected: 50:50 (mirror match)
Dash I/O
R6
R6 LL
Round 6: Win vs Connor Bryant (Dash I/O) - Expected: Not enough data (2 matches)
Dromai, Ash Artist
R7
R7 LL
Round 7: Loss vs Aaron Shantz (Dromai, Ash Artist) - Expected: Not enough data (9 matches)
20th 3-3-0
83%
Meta
+0.2
Perf
2.8
Surp
1.3
Diff
R1
R1 LL
Round 1: Win vs Jason Sloan (Unknown)
Prism, Awakener of Sol
R2
R2 LL
Round 2: Loss vs Jason Watkins (Prism, Awakener of Sol) - Expected: Not enough data (5 matches)
Zen, Tamer of Purpose
50:50
R3 LL
Round 3: Win vs Cedric DeRouchie (Zen, Tamer of Purpose) - Expected: 50:50 (mirror match)
Kano, Dracai of Aether
R4
R4 LL
Round 4: Win vs Peter Buddensiek (Kano, Dracai of Aether) - Expected: Not enough data (4 matches)
Zen, Tamer of Purpose
50:50
R5 LL
Round 5: Loss vs Jeremy Kruman (Zen, Tamer of Purpose) - Expected: 50:50 (mirror match)
Bravo, Star of the Show
30:70
R6 LL
Round 6: Loss vs Zak Miller (Bravo, Star of the Show) - Expected: 31:69
dropped 2-3-0
80%
Meta
-0.3
Perf
2.3
Surp
0.8
Diff
Dromai, Ash Artist
R1
R1 LL
Round 1: Win vs Trevyn June (Dromai, Ash Artist) - Expected: Not enough data (9 matches)
Dromai, Ash Artist
R2
R2 LL
Round 2: Loss vs Aaron Shantz (Dromai, Ash Artist) - Expected: Not enough data (9 matches)
Lexi, Livewire
R3
R3 LL
Round 3: Win vs Tyler Barrett (Lexi, Livewire) - Expected: Not enough data (8 matches)
Bravo, Star of the Show
30:70
R4 LL
Round 4: Loss vs Jordan Jalbert-Ross (Bravo, Star of the Show) - Expected: 31:69
Chane, Bound by Shadow
50:50
R5 LL
Round 5: Loss vs Brodie Spurlock (Chane, Bound by Shadow) - Expected: 50:50
dropped 2-2-0
75%
Meta
+0.1
Perf
1.8
Surp
0.7
Diff
Viserai, Rune Blood
55:45
R1 LL
Round 1: Win vs Patrick Weiss (Viserai, Rune Blood) - Expected: 56:44
Jarl Vetreiði
R2
R2 LL
Round 2: Win vs Dominick Wolfgang (Jarl Vetreiði) - Expected: Not enough data (1 matches)
Viserai, Rune Blood
55:45
R3 LL
Round 3: Loss vs Christopher Iaali (Viserai, Rune Blood) - Expected: 56:44
Bravo, Star of the Show
30:70
R4 LL
Round 4: Loss vs Kyle Femmer (Bravo, Star of the Show) - Expected: 31:69
dropped 2-2-0
100%
Meta
-0.0
Perf
2.0
Surp
1.2
Diff
Kano, Dracai of Aether
R1
R1 LL
Round 1: Loss vs Peter Buddensiek (Kano, Dracai of Aether) - Expected: Not enough data (4 matches)
Prism, Sculptor of Arc Light
50:50
R2 LL
Round 2: Win vs Logan Reinert (Prism, Sculptor of Arc Light) - Expected: 48:52
Viserai, Rune Blood
55:45
R3 LL
Round 3: Win vs Ronit Patel (Viserai, Rune Blood) - Expected: 56:44
Chane, Bound by Shadow
50:50
R4 LL
Round 4: Loss vs Brodie Spurlock (Chane, Bound by Shadow) - Expected: 50:50
dropped 1-2-0
100%
Meta
-0.5
Perf
1.5
Surp
0.3
Diff
Ira, Scarlet Revenger
R1
R1 LL
Round 1: Win vs Cristopher Allen (Ira, Scarlet Revenger) - Expected: Not enough data (1 matches)
Lexi, Livewire
R2
R2 LL
Round 2: Loss vs Matt Garner (Lexi, Livewire) - Expected: Not enough data (8 matches)
Zen, Tamer of Purpose
50:50
R3 LL
Round 3: Loss vs Austin Henry (Zen, Tamer of Purpose) - Expected: 50:50 (mirror match)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.