Ira, Scarlet Revenger

Ira, Scarlet Revenger

1 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

30th 2-4-0
100%
Meta
-1.0
Perf
3.0
Surp
1.3
Diff
Zen, Tamer of Purpose
R1
R1 LL
Round 1: Loss vs Cedric DeRouchie (Zen, Tamer of Purpose) - Expected: Not enough data (2 matches)
Nuu, Alluring Desire
R2
R2 LL
Round 2: Win vs John Milner (Nuu, Alluring Desire) - Expected: Not enough data (2 matches)
Prism, Sculptor of Arc Light
R3
R3 LL
Round 3: Loss vs Logan King (Prism, Sculptor of Arc Light) - Expected: Not enough data (1 matches)
Bravo, Star of the Show
R4
R4 LL
Round 4: Loss vs Charlie Herren (Bravo, Star of the Show) - Expected: Not enough data (3 matches)
Florian, Rotwood Harbinger
R5
R5 LL
Round 5: Loss vs Thomas Bray (Florian, Rotwood Harbinger) - Expected: Not enough data (2 matches)
R6
R6 LL
Round 6: Win vs None (Unknown)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.