Prism, Awakener of Sol

Prism, Awakener of Sol

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

10th 4-2-0
50%
Meta
+1.4
Perf
2.9
Surp
2.2
Diff
Prism, Sculptor of Arc Light
R1
R1 LL
Round 1: Win vs Taylor Crawford (Prism, Sculptor of Arc Light) - Expected: Not enough data (4 matches)
Zen, Tamer of Purpose
R2
R2 LL
Round 2: Win vs Austin Henry (Zen, Tamer of Purpose) - Expected: Not enough data (8 matches)
Florian, Rotwood Harbinger
R3
R3 LL
Round 3: Win vs Damien Riggins (Florian, Rotwood Harbinger) - Expected: Not enough data (4 matches)
Viserai, Rune Blood
40:60
R4 LL
Round 4: Loss vs Christopher Iaali (Viserai, Rune Blood) - Expected: 42:58
Bravo, Star of the Show
!
35:65
R5 LL
Round 5: Win vs Kyle Femmer (Bravo, Star of the Show) - Expected: 36:64, underdog victory
Bravo, Star of the Show
35:65
R6 LL
Round 6: Loss vs Jordan Jalbert-Ross (Bravo, Star of the Show) - Expected: 36:64
19th 3-3-0
33%
Meta
+0.4
Perf
3.0
Surp
1.3
Diff
Florian, Rotwood Harbinger
R1
R1 LL
Round 1: Win vs Thomas Bray (Florian, Rotwood Harbinger) - Expected: Not enough data (4 matches)
Viserai, Rune Blood
40:60
R2 LL
Round 2: Win vs Ryan Greget (Viserai, Rune Blood) - Expected: 42:58
Bravo, Star of the Show
!
35:65
R3 LL
Round 3: Win vs Charlie Herren (Bravo, Star of the Show) - Expected: 36:64, underdog victory
Dash I/O
R4
R4 LL
Round 4: Loss vs Connor Bryant (Dash I/O) - Expected: Not enough data (6 matches)
Viserai, Rune Blood
40:60
R5 LL
Round 5: Loss vs Julien Bergeron (Viserai, Rune Blood) - Expected: 42:58
Bravo, Star of the Show
35:65
R6 LL
Round 6: Loss vs Charles Dunn (Bravo, Star of the Show) - Expected: 36:64

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.