Kayo, Underhanded Cheat

Kayo, Underhanded Cheat

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 3-4-0
86%
Meta
-0.5
Perf
3.5
Surp
2.5
Diff
Rhinar, Reckless Rampage
R1
R1 CC
Round 1: Loss vs Conley Hunt (Rhinar, Reckless Rampage) - Expected: Not enough data (2 matches)
Aurora, Legacy of Tempest
R2
R2 CC
Round 2: Loss vs Anthony Hook (Aurora, Legacy of Tempest) - Expected: Not enough data (2 matches)
Olympia, Prized Fighter
R3
R3 CC
Round 3: Loss vs Michael Dahm (Olympia, Prized Fighter) - Expected: Not enough data (2 matches)
Valda, Seismic Impact
R4
R4 CC
Round 4: Win vs Stephanie Hine (Valda, Seismic Impact) - Expected: Not enough data (5 matches)
Gravy Bones, Shipwrecked Looter
R5
R5 CC
Round 5: Loss vs Caden Day (Gravy Bones, Shipwrecked Looter) - Expected: Not enough data (4 matches)
Jarl Vetreiði
45:55
R6 CC
Round 6: Win vs Michael Phillips (Jarl Vetreiði) - Expected: 45:55
Lyath Goldmane, Vile Savant
R7
R7 CC
Round 7: Win vs Aaron Franklin (Lyath Goldmane, Vile Savant) - Expected: Not enough data (2 matches)
dropped 3-3-0
50%
Meta
+0.1
Perf
3.1
Surp
2.2
Diff
Dash I/O
45:55
R1 CC
Round 1: Loss vs Evan Herndon (Dash I/O) - Expected: 46:54
Arakni, Huntsman
R2
R2 CC
Round 2: Loss vs Jack Sandau (Arakni, Huntsman) - Expected: Not enough data (5 matches)
Oscilio, Forked Continuum
R3
R3 CC
Round 3: Win vs Christopher Hoang (Oscilio, Forked Continuum) - Expected: Not enough data (1 matches)
Arakni, Marionette
45:55
R4 CC
Round 4: Win vs Trey Herring (Arakni, Marionette) - Expected: 43:57
Dash I/O
45:55
R5 CC
Round 5: Win vs Travis Yeo (Dash I/O) - Expected: 46:54
Zyggy Starlight
R6
R6 CC
Round 6: Loss vs jeffrey nelson (Zyggy Starlight) - Expected: Not enough data (3 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.