Dash I/O

Dash I/O

6 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

41st 3-4-0
86%
Meta
-1.0
Perf
3.2
Surp
0.7
Diff
Riptide, Lurker of the Deep
50:50
R1 CC
Round 1: Win vs Vincent Arui (Riptide, Lurker of the Deep) - Expected: 50:50
Oscilio, Constella Intelligence
55:45
R2 CC
Round 2: Win vs Jean-Philippe Legacy (Oscilio, Constella Intelligence) - Expected: 57:43
Oscilio, Constella Intelligence
55:45
R3 CC
Round 3: Loss vs Jason Thai (Oscilio, Constella Intelligence) - Expected: 57:43
Kassai of the Golden Sand
40:60
R4 CC
Round 4: Loss vs Aaron Shantz (Kassai of the Golden Sand) - Expected: 42:58
Tuffnut, Bumbling Hulkster
85:15
R8 CC
Round 8: Win vs Coady Blanchard (Tuffnut, Bumbling Hulkster) - Expected: 83:17
Arakni, Marionette
55:45
R9 CC
Round 9: Loss vs Sunny Yang (Arakni, Marionette) - Expected: 54:46
Arakni, Marionette
55:45
R10 CC
Round 10: Loss vs Justin Tanas (Arakni, Marionette) - Expected: 54:46
42nd 3-4-0
57%
Meta
-0.1
Perf
2.9
Surp
1.4
Diff
Dash I/O
50:50
R1 CC
Round 1: Win vs Philippe Thai (Dash I/O) - Expected: 50:50 (mirror match)
Oscilio, Constella Intelligence
55:45
R2 CC
Round 2: Win vs Cubi Nguyen (Oscilio, Constella Intelligence) - Expected: 57:43
Valda, Seismic Impact
30:70
R3 CC
Round 3: Loss vs Hunter Platt (Valda, Seismic Impact) - Expected: 31:69
Oscilio, Constella Intelligence
55:45
R4 CC
Round 4: Loss vs Gabriel Harvey (Oscilio, Constella Intelligence) - Expected: 57:43
Gravy Bones, Shipwrecked Looter
55:45
R8 CC
Round 8: Win vs Andrew Padlesky (Gravy Bones, Shipwrecked Looter) - Expected: 53:47
Katsu, the Wanderer
40:60
R9 CC
Round 9: Loss vs May Atlas (Katsu, the Wanderer) - Expected: 42:58
Victor Goldmane, High and Mighty
20:80
R10 CC
Round 10: Loss vs Michael Metallo (Victor Goldmane, High and Mighty) - Expected: 19:81
dropped 3-1-0
100%
Meta
+0.5
Perf
1.7
Surp
1.5
Diff
Fang, Dracai of Blades
80:20
R1 CC
Round 1: Win vs Nicholas Mitchell (Fang, Dracai of Blades) - Expected: 78:22
Cindra, Dracai of Retribution
60:40
R2 CC
Round 2: Loss vs Derry Tong (Cindra, Dracai of Retribution) - Expected: 58:42
Oscilio, Constella Intelligence
55:45
R3 CC
Round 3: Win vs Léo Vézinet (Oscilio, Constella Intelligence) - Expected: 57:43
Oscilio, Constella Intelligence
55:45
R4 CC
Round 4: Win vs Jonathan Levstein (Oscilio, Constella Intelligence) - Expected: 57:43
dropped 2-2-0
25%
Meta
+0.3
Perf
1.7
Surp
0.9
Diff
Kassai of the Golden Sand
40:60
R1 CC
Round 1: Win vs Michel Remillard (Kassai of the Golden Sand) - Expected: 42:58
Dorinthea Ironsong
45:55
R2 CC
Round 2: Loss vs David Trinh (Dorinthea Ironsong) - Expected: 45:55
Fai, Rising Rebellion
55:45
R3 CC
Round 3: Win vs Michael Clark (Fai, Rising Rebellion) - Expected: 57:43
Jarl Vetreiði
25:75
R4 CC
Round 4: Loss vs Jonathan Lemire (Jarl Vetreiði) - Expected: 26:74
dropped 1-3-0
75%
Meta
-1.1
Perf
1.5
Surp
0.3
Diff
Dash I/O
50:50
R1 CC
Round 1: Loss vs Jakob Allan (Dash I/O) - Expected: 50:50 (mirror match)
Jarl Vetreiði
25:75
R2 CC
Round 2: Loss vs Jonathan Lemire (Jarl Vetreiði) - Expected: 26:74
Gravy Bones, Shipwrecked Looter
55:45
R3 CC
Round 3: Loss vs Derek Chiu (Gravy Bones, Shipwrecked Looter) - Expected: 53:47
Tuffnut, Bumbling Hulkster
85:15
R4 CC
Round 4: Win vs Jonathan Lourenco (Tuffnut, Bumbling Hulkster) - Expected: 83:17
dropped 1-3-0
50%
Meta
-0.8
Perf
2.2
Surp
0.4
Diff
Valda, Seismic Impact
!
30:70
R1 CC
Round 1: Win vs Susan Winther (Valda, Seismic Impact) - Expected: 31:69, underdog victory
Kassai of the Golden Sand
40:60
R2 CC
Round 2: Loss vs Aaron Shantz (Kassai of the Golden Sand) - Expected: 42:58
Arakni, Marionette
55:45
R3 CC
Round 3: Loss vs Jacob Gladman (Arakni, Marionette) - Expected: 54:46
Gravy Bones, Shipwrecked Looter
55:45
R4 CC
Round 4: Loss vs Derek Chiu (Gravy Bones, Shipwrecked Looter) - Expected: 53:47

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.