Valda, Seismic Impact

Valda, Seismic Impact

4 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 3-4-0
71%
Meta
-0.3
Perf
3.5
Surp
1.2
Diff
Verdance, Thorn of the Rose
!!
20:80
R1 CC
Round 1: Win vs Jonas Novak (Verdance, Thorn of the Rose) - Expected: 19:81, underdog victory
Oscilio, Constella Intelligence
50:50
R2 CC
Round 2: Loss vs Emil Spangenberg (Oscilio, Constella Intelligence) - Expected: 49:51
Cindra, Dracai of Retribution
60:40
R3 CC
Round 3: Win vs Krzysztof Figas (Cindra, Dracai of Retribution) - Expected: 60:40
Florian, Rotwood Harbinger
R4
R4 CC
Round 4: Loss vs Jas Tin Lim (Florian, Rotwood Harbinger) - Expected: Not enough data (9 matches)
Victor Goldmane, High and Mighty
60:40
R5 CC
Round 5: Win vs Björn Kaminski (Victor Goldmane, High and Mighty) - Expected: 62:38
Gravy Bones, Shipwrecked Looter
30:70
R6 CC
Round 6: Loss vs Timo Cullmann (Gravy Bones, Shipwrecked Looter) - Expected: 29:71
Cindra, Dracai of Retribution
!
60:40
R7 CC
Round 7: Loss vs Nils Büchner (Cindra, Dracai of Retribution) - Expected: 60:40, favorite upset
dropped 3-4-0
57%
Meta
-0.3
Perf
3.2
Surp
1.9
Diff
Dash I/O
65:35
R1 CC
Round 1: Win vs Xiaoliang Yang (Dash I/O) - Expected: 63:37
Arakni, Marionette
35:65
R2 CC
Round 2: Loss vs Daniel Dolejš (Arakni, Marionette) - Expected: 34:66
Kano, Dracai of Aether
R3
R3 CC
Round 3: Loss vs Jan Kučera (Kano, Dracai of Aether) - Expected: Not enough data (4 matches)
Jarl Vetreiði
35:65
R4 CC
Round 4: Loss vs Luke Kuhlmann (Jarl Vetreiði) - Expected: 33:67
Gravy Bones, Shipwrecked Looter
!!
30:70
R5 CC
Round 5: Win vs Victor Sanchez (Gravy Bones, Shipwrecked Looter) - Expected: 29:71, underdog victory
Dash I/O
65:35
R6 CC
Round 6: Win vs Frederik Pedersen (Dash I/O) - Expected: 63:37
Prism, Awakener of Sol
60:40
R7 CC
Round 7: Loss vs Dennis Nissen (Prism, Awakener of Sol) - Expected: 59:41
dropped 3-4-0
57%
Meta
-0.3
Perf
2.6
Surp
0.7
Diff
Kayo, Armed and Dangerous
60:40
R1 CC
Round 1: Win vs Viet Thuy Nguyen (Kayo, Armed and Dangerous) - Expected: 61:39
Puffin, Hightail
65:35
R2 CC
Round 2: Win vs Yannick Günthart (Puffin, Hightail) - Expected: 63:37
Kassai of the Golden Sand
35:65
R3 CC
Round 3: Loss vs David Chirulescu (Kassai of the Golden Sand) - Expected: 35:65
Cindra, Dracai of Retribution
60:40
R4 CC
Round 4: Win vs Rasmus Harris (Cindra, Dracai of Retribution) - Expected: 60:40
Verdance, Thorn of the Rose
20:80
R5 CC
Round 5: Loss vs Florian Anger (Verdance, Thorn of the Rose) - Expected: 19:81
Cindra, Dracai of Retribution
!
60:40
R6 CC
Round 6: Loss vs Eleonora Turowski (Cindra, Dracai of Retribution) - Expected: 60:40, favorite upset
Jarl Vetreiði
35:65
R7 CC
Round 7: Loss vs Jirka Ilomäki (Jarl Vetreiði) - Expected: 33:67
dropped 2-4-0
33%
Meta
-0.5
Perf
3.0
Surp
2.2
Diff
Cindra, Dracai of Retribution
!
60:40
R1 CC
Round 1: Loss vs Cordelia Regner (Cindra, Dracai of Retribution) - Expected: 60:40, favorite upset
Kayo, Armed and Dangerous
!
60:40
R2 CC
Round 2: Loss vs Philipp Kuschel (Kayo, Armed and Dangerous) - Expected: 61:39, favorite upset
Ira, Scarlet Revenger
40:60
R3 CC
Round 3: Win vs Michael Nguyen (Ira, Scarlet Revenger) - Expected: 42:58
Fang, Dracai of Blades
15:85
R4 CC
Round 4: Loss vs Piergiorgio Villani (Fang, Dracai of Blades) - Expected: 17:83
Arakni, Marionette
35:65
R5 CC
Round 5: Loss vs Daniel Collett (Arakni, Marionette) - Expected: 34:66
Arakni, Marionette
!
35:65
R6 CC
Round 6: Win vs Mike Pfeiffer (Arakni, Marionette) - Expected: 34:66, underdog victory

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.