Riptide, Lurker of the Deep

Riptide, Lurker of the Deep

5 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 4-3-0
71%
Meta
+1.2
Perf
2.8
Surp
1.4
Diff
Kassai of the Golden Sand
50:50
R1 CC
Round 1: Win vs Masayuki Hori (Kassai of the Golden Sand) - Expected: 50:50
Dorinthea Ironsong
R2
R2 CC
Round 2: Win vs Mok Marcus (Dorinthea Ironsong) - Expected: Not enough data (9 matches)
Kano, Dracai of Aether
R3
R3 CC
Round 3: Win vs Jian Wei Tee (Kano, Dracai of Aether) - Expected: Not enough data (3 matches)
Ira, Scarlet Revenger
R4
R4 CC
Round 4: Win vs tomoya kitagawa (Ira, Scarlet Revenger) - Expected: Not enough data (8 matches)
Florian, Rotwood Harbinger
20:80
R5 CC
Round 5: Loss vs タカユキ アサヒナ (Florian, Rotwood Harbinger) - Expected: 21:79
Verdance, Thorn of the Rose
10:90
R6 CC
Round 6: Loss vs Ryota Kitanaka (Verdance, Thorn of the Rose) - Expected: 10:90
Kayo, Armed and Dangerous
50:50
R7 CC
Round 7: Loss vs KOHEI TAKANO (Kayo, Armed and Dangerous) - Expected: 50:50
dropped 3-4-0
71%
Meta
+0.2
Perf
3.6
Surp
1.5
Diff
Levia, Shadowborn Abomination
R1
R1 CC
Round 1: Win vs OH Youngjin (Levia, Shadowborn Abomination) - Expected: Not enough data (2 matches)
Verdance, Thorn of the Rose
!!
10:90
R2 CC
Round 2: Win vs humiaki hattori (Verdance, Thorn of the Rose) - Expected: 10:90, underdog victory
Kayo, Armed and Dangerous
50:50
R3 CC
Round 3: Win vs 奏 石丸 (Kayo, Armed and Dangerous) - Expected: 50:50
Dorinthea Ironsong
R4
R4 CC
Round 4: Loss vs Hiroaki Suzuki (Dorinthea Ironsong) - Expected: Not enough data (9 matches)
Kassai of the Golden Sand
50:50
R5 CC
Round 5: Loss vs Lee Ming-Han (Kassai of the Golden Sand) - Expected: 50:50
Florian, Rotwood Harbinger
20:80
R6 CC
Round 6: Loss vs tim Lin (Florian, Rotwood Harbinger) - Expected: 21:79
Kano, Dracai of Aether
R7
R7 CC
Round 7: Loss vs Denny Koh (Kano, Dracai of Aether) - Expected: Not enough data (3 matches)
dropped 3-4-0
43%
Meta
+0.3
Perf
2.8
Surp
1.7
Diff
Marlynn, Treasure Hunter
R1
R1 CC
Round 1: Win vs Kazuhiro Watanabe (Marlynn, Treasure Hunter) - Expected: Not enough data (6 matches)
Florian, Rotwood Harbinger
20:80
R2 CC
Round 2: Loss vs 智行 内海 (Florian, Rotwood Harbinger) - Expected: 21:79
Arakni, Marionette
65:35
R3 CC
Round 3: Win vs Daichi Fujita (Arakni, Marionette) - Expected: 67:33
Cindra, Dracai of Retribution
35:65
R4 CC
Round 4: Loss vs Kazuya Murakami (Cindra, Dracai of Retribution) - Expected: 33:67
Gravy Bones, Shipwrecked Looter
!!
30:70
R5 CC
Round 5: Win vs 守 山下 (Gravy Bones, Shipwrecked Looter) - Expected: 29:71, underdog victory
Florian, Rotwood Harbinger
20:80
R6 CC
Round 6: Loss vs masaru okuda (Florian, Rotwood Harbinger) - Expected: 21:79
Dorinthea Ironsong
R7
R7 CC
Round 7: Loss vs Mok Marcus (Dorinthea Ironsong) - Expected: Not enough data (9 matches)
dropped 2-4-0
67%
Meta
-0.5
Perf
2.5
Surp
1.0
Diff
Dash I/O
R1
R1 CC
Round 1: Loss vs Esmond Heng (Dash I/O) - Expected: Not enough data (9 matches)
Kassai of the Golden Sand
50:50
R2 CC
Round 2: Win vs Joniel Ibasco (Kassai of the Golden Sand) - Expected: 50:50
Cindra, Dracai of Retribution
35:65
R3 CC
Round 3: Loss vs 佐藤 宗良 (Cindra, Dracai of Retribution) - Expected: 33:67
Kayo, Armed and Dangerous
50:50
R4 CC
Round 4: Win vs 理央 鎌田 (Kayo, Armed and Dangerous) - Expected: 50:50
Florian, Rotwood Harbinger
20:80
R5 CC
Round 5: Loss vs 一樹 日浦 (Florian, Rotwood Harbinger) - Expected: 21:79
Arakni, 5L!p3d 7hRu 7h3 cR4X
R6
R6 CC
Round 6: Loss vs Suh Jaeyong (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: Not enough data (5 matches)
dropped 0-2-0
0%
Meta
-0.6
Perf
0.6
Surp
0.0
Diff
Gravy Bones, Shipwrecked Looter
30:70
R1 CC
Round 1: Loss vs Yuki Matsumoto (Gravy Bones, Shipwrecked Looter) - Expected: 29:71
Cindra, Dracai of Retribution
35:65
R2 CC
Round 2: Loss vs 佐藤 宗良 (Cindra, Dracai of Retribution) - Expected: 33:67

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.