Marlynn, Treasure Hunter

Marlynn, Treasure Hunter

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 3-4-0
43%
Meta
+0.1
Perf
2.6
Surp
0.9
Diff
Cindra, Dracai of Retribution
50:50
R1 CC
Round 1: Win vs 直人 酒井 (Cindra, Dracai of Retribution) - Expected: 48:52
Verdance, Thorn of the Rose
35:65
R2 CC
Round 2: Loss vs Henry Leasure (Verdance, Thorn of the Rose) - Expected: 35:65
Florian, Rotwood Harbinger
55:45
R3 CC
Round 3: Win vs MASAYA IWASAKI (Florian, Rotwood Harbinger) - Expected: 55:45
Kayo, Armed and Dangerous
65:35
R4 CC
Round 4: Win vs Bernie L (Kayo, Armed and Dangerous) - Expected: 65:35
Oscilio, Constella Intelligence
35:65
R5 CC
Round 5: Loss vs Hiroyuki Tansei (Oscilio, Constella Intelligence) - Expected: 33:67
Dash I/O
35:65
R6 CC
Round 6: Loss vs CYK Lionel (Dash I/O) - Expected: 35:65
Gravy Bones, Shipwrecked Looter
25:75
R7 CC
Round 7: Loss vs Natthaphon Kasemphonchotinan (Gravy Bones, Shipwrecked Looter) - Expected: 24:76
dropped 2-5-0
86%
Meta
-1.4
Perf
3.3
Surp
1.4
Diff
Riptide, Lurker of the Deep
R1
R1 CC
Round 1: Loss vs Masaaki Yamanobe (Riptide, Lurker of the Deep) - Expected: Not enough data (6 matches)
Ira, Scarlet Revenger
55:45
R2 CC
Round 2: Loss vs shoma yamamura (Ira, Scarlet Revenger) - Expected: 55:45
Cindra, Dracai of Retribution
50:50
R3 CC
Round 3: Loss vs Kazuna Otsuka (Cindra, Dracai of Retribution) - Expected: 48:52
Kano, Dracai of Aether
R4
R4 CC
Round 4: Win vs Katsuya Hirai (Kano, Dracai of Aether) - Expected: Not enough data (5 matches)
Ira, Scarlet Revenger
55:45
R5 CC
Round 5: Loss vs Kei Igarashi (Ira, Scarlet Revenger) - Expected: 55:45
Kassai of the Golden Sand
25:75
R6 CC
Round 6: Loss vs Joniel Ibasco (Kassai of the Golden Sand) - Expected: 25:75
Jarl Vetreiði
55:45
R7 CC
Round 7: Win vs RYOYA HATTORI (Jarl Vetreiði) - Expected: 56:44

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.