Dash

Dash

3 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 2-5-0
71%
Meta
-0.9
Perf
2.9
Surp
1.3
Diff
Dromai
R1
R1 SAGE
Round 1: Loss vs Jeremy Stockfleth (Dromai) - Expected: Not enough data (5 matches)
Blaze, Firemind
R2
R2 SAGE
Round 2: Win vs Dustin De Loach (Blaze, Firemind) - Expected: Not enough data (6 matches)
Azalea
R3
R3 SAGE
Round 3: Loss vs Steven Cawyer (Azalea) - Expected: Not enough data (1 matches)
Briar
20:80
R4 SAGE
Round 4: Loss vs Tyler Sorensen (Briar) - Expected: 20:80
Briar
20:80
R5 SAGE
Round 5: Loss vs Alexander Schumacher (Briar) - Expected: 20:80
Enigma
R6
R6 SAGE
Round 6: Loss vs Andrew Maggert (Enigma) - Expected: Not enough data (2 matches)
Lexi
R7
R7 SAGE
Round 7: Win vs PJ Kelley (Lexi) - Expected: Not enough data (3 matches)
dropped 3-2-0
80%
Meta
+0.8
Perf
2.2
Surp
1.8
Diff
Bravo, Flattering Showman
R1
R1 SAGE
Round 1: Loss vs Neal B (Bravo, Flattering Showman) - Expected: Not enough data (4 matches)
Boltyn
R2
R2 SAGE
Round 2: Win vs Alan Chavarin (Boltyn) - Expected: Not enough data (1 matches)
Dorinthea
R3
R3 SAGE
Round 3: Win vs Marc Hansen (Dorinthea) - Expected: Not enough data (2 matches)
Fai
R4
R4 SAGE
Round 4: Win vs Naib Mobassir (Fai) - Expected: Not enough data (8 matches)
Briar
20:80
R5 SAGE
Round 5: Loss vs Christopher Iaali (Briar) - Expected: 20:80
dropped 1-3-0
50%
Meta
-0.4
Perf
2.0
Surp
0.6
Diff
Briar
!!
20:80
R1 SAGE
Round 1: Win vs Brian Kenyon (Briar) - Expected: 20:80, underdog victory
Dromai
R2
R2 SAGE
Round 2: Loss vs Luke Shinn (Dromai) - Expected: Not enough data (5 matches)
Briar
20:80
R3 SAGE
Round 3: Loss vs Geoffrey Hunt (Briar) - Expected: 20:80
Fai
R4
R4 SAGE
Round 4: Loss vs Travis Yeo (Fai) - Expected: Not enough data (8 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.