Boltyn

Boltyn

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

75th 1-6-1
100%
Meta
-3.0
Perf
4.0
Surp
0.5
Diff
Terra
R1
R1 SAGE
Round 1: Draw vs Phillip Millwee (Terra) - Expected: Not enough data (1 matches)
Oscilio
R2
R2 SAGE
Round 2: Loss vs Nick Webb (Oscilio) - Expected: Not enough data (1 matches)
Dromai
R3
R3 SAGE
Round 3: Loss vs David Nguyen (Dromai) - Expected: Not enough data (3 matches)
Rhinar
R4
R4 SAGE
Round 4: Win vs Joshua Fritz (Rhinar) - Expected: Not enough data (1 matches)
Enigma
R5
R5 SAGE
Round 5: Loss vs Addison Woodward-Parrish (Enigma) - Expected: Not enough data (3 matches)
Oldhim
R6
R6 SAGE
Round 6: Loss vs Adler Hansen (Oldhim) - Expected: Not enough data (1 matches)
Enigma
R7
R7 SAGE
Round 7: Loss vs Andrew Maggert (Enigma) - Expected: Not enough data (3 matches)
Lexi
R8
R8 SAGE
Round 8: Loss vs PJ Kelley (Lexi) - Expected: Not enough data (2 matches)
dropped 2-3-0
100%
Meta
-0.5
Perf
2.5
Surp
1.6
Diff
Blaze, Firemind
R1
R1 SAGE
Round 1: Loss vs Cody Gibson (Blaze, Firemind) - Expected: Not enough data (3 matches)
Dash
R2
R2 SAGE
Round 2: Loss vs Jason Brannick (Dash) - Expected: Not enough data (1 matches)
Dromai
R3
R3 SAGE
Round 3: Win vs Syndi Beloate (Dromai) - Expected: Not enough data (3 matches)
Dromai
R4
R4 SAGE
Round 4: Loss vs Richard Moore (Dromai) - Expected: Not enough data (3 matches)
Lexi
R5
R5 SAGE
Round 5: Win vs PJ Kelley (Lexi) - Expected: Not enough data (2 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.