Aurora, Legacy of Tempest

Aurora, Legacy of Tempest

4 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

100%
Meta
+0.5
Perf
3.5
Surp
2.3
Diff
Arakni, Marionette
50:50
R1 CC
Round 1: Win vs Rob Thoen (Arakni, Marionette) - Expected: 51:49
Ira, Scarlet Revenger
R2
R2 CC
Round 2: Loss vs Mihai Zorila (Ira, Scarlet Revenger) - Expected: Not enough data (5 matches)
Fai, Rising Rebellion
R3
R3 CC
Round 3: Win vs Sharif Shaaban (Fai, Rising Rebellion) - Expected: Not enough data (7 matches)
Ser Boltyn, Breaker of Dawn
R4
R4 CC
Round 4: Loss vs Mika Vainio (Ser Boltyn, Breaker of Dawn) - Expected: Not enough data (3 matches)
Puffin, Hightail
R5
R5 CC
Round 5: Win vs Finn Labe (Puffin, Hightail) - Expected: Not enough data (9 matches)
Arakni, Marionette
50:50
R6 CC
Round 6: Loss vs Josh Keys (Arakni, Marionette) - Expected: 51:49
Hala, Bladesaint of the Vow
R7
R7 CC
Round 7: Win vs Christian Sørup Jensen (Hala, Bladesaint of the Vow) - Expected: Not enough data (5 matches)
dropped 3-4-0
86%
Meta
-0.2
Perf
3.2
Surp
1.7
Diff
Cindra, Dracai of Retribution
25:75
R1 CC
Round 1: Loss vs David Leigh (Cindra, Dracai of Retribution) - Expected: 23:77
Betsy, Skin in the Game
R2
R2 CC
Round 2: Loss vs Linnea Söderlund (Betsy, Skin in the Game) - Expected: Not enough data (6 matches)
Arakni, 5L!p3d 7hRu 7h3 cR4X
R3
R3 CC
Round 3: Win vs Thomas Denk (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: Not enough data (5 matches)
Zyggy Starlight
R4
R4 CC
Round 4: Win vs Adrian Lee (Zyggy Starlight) - Expected: Not enough data (9 matches)
Aurora, Legacy of Tempest
50:50
R5 CC
Round 5: Win vs Markus Reichhart (Aurora, Legacy of Tempest) - Expected: 50:50 (mirror match)
Betsy, Skin in the Game
R6
R6 CC
Round 6: Loss vs Shai Edginton (Betsy, Skin in the Game) - Expected: Not enough data (6 matches)
Puffin, Hightail
R7
R7 CC
Round 7: Loss vs Nate Wood (Puffin, Hightail) - Expected: Not enough data (9 matches)
dropped 3-4-0
71%
Meta
+0.1
Perf
3.1
Surp
1.7
Diff
Arakni, Marionette
50:50
R1 CC
Round 1: Win vs Paul van Gijssel (Arakni, Marionette) - Expected: 51:49
Betsy, Skin in the Game
R2
R2 CC
Round 2: Loss vs Jack Bradbury (Betsy, Skin in the Game) - Expected: Not enough data (6 matches)
Arakni, Huntsman
0:100
R3 CC
Round 3: Loss vs Peter Nethan Henriksen (Arakni, Huntsman) - Expected: 0:100
Oscilio, Constella Intelligence
!
40:60
R4 CC
Round 4: Win vs Elliott Chacksfield (Oscilio, Constella Intelligence) - Expected: 40:60, underdog victory
Aurora, Legacy of Tempest
50:50
R5 CC
Round 5: Loss vs Aden Walker (Aurora, Legacy of Tempest) - Expected: 50:50 (mirror match)
Valda, Seismic Impact
R6
R6 CC
Round 6: Win vs Alan Williams (Valda, Seismic Impact) - Expected: Not enough data (9 matches)
Marlynn, Treasure Hunter
R7
R7 CC
Round 7: Loss vs Gustavo Cilleruelo (Marlynn, Treasure Hunter) - Expected: Not enough data (8 matches)
dropped 2-5-0
43%
Meta
-0.6
Perf
2.5
Surp
0.8
Diff
Oscilio, Constella Intelligence
40:60
R1 CC
Round 1: Loss vs Carl Boyle (Oscilio, Constella Intelligence) - Expected: 40:60
Arakni, Marionette
50:50
R2 CC
Round 2: Win vs Paul van Gijssel (Arakni, Marionette) - Expected: 51:49
Arakni, Huntsman
0:100
R3 CC
Round 3: Loss vs Patrick Jud (Arakni, Huntsman) - Expected: 0:100
Fai, Rising Rebellion
R4
R4 CC
Round 4: Win vs Aidan Clark (Fai, Rising Rebellion) - Expected: Not enough data (7 matches)
Arakni, Marionette
50:50
R5 CC
Round 5: Loss vs Jonas Benzarti (Arakni, Marionette) - Expected: 51:49
Kassai of the Golden Sand
25:75
R6 CC
Round 6: Loss vs Alwart Nijveld (Kassai of the Golden Sand) - Expected: 23:77
Oscilio, Constella Intelligence
40:60
R7 CC
Round 7: Loss vs Elliott Chacksfield (Oscilio, Constella Intelligence) - Expected: 40:60

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.