Lyath Goldmane, Vile Savant

Lyath Goldmane, Vile Savant

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

22nd 4-3-0
71%
Meta
+0.5
Perf
3.5
Surp
2.3
Diff
Verdance, Thorn of the Rose
65:35
R1 CC
Round 1: Win vs Randall Sims (Verdance, Thorn of the Rose) - Expected: 67:33
Katsu, the Wanderer
R2
R2 CC
Round 2: Loss vs Sebastiano Cavallo (Katsu, the Wanderer) - Expected: Not enough data (8 matches)
Jarl Vetreiði
!!
25:75
R3 CC
Round 3: Win vs Blake Payne (Jarl Vetreiði) - Expected: 27:73, underdog victory
Verdance, Thorn of the Rose
65:35
R4 CC
Round 4: Win vs tyler whicker (Verdance, Thorn of the Rose) - Expected: 67:33
Arakni, Marionette
!
35:65
R5 CC
Round 5: Win vs Zachary Lyons (Arakni, Marionette) - Expected: 36:64, underdog victory
Pleiades, Superstar
R6
R6 CC
Round 6: Loss vs Randy Davis (Pleiades, Superstar) - Expected: Not enough data (4 matches)
Prism, Awakener of Sol
R7
R7 CC
Round 7: Loss vs Christiano Cavallo (Prism, Awakener of Sol) - Expected: Not enough data (6 matches)
dropped 0-6-0
50%
Meta
-2.5
Perf
2.5
Surp
0.0
Diff
Katsu, the Wanderer
R1
R1 CC
Round 1: Loss vs Sebastiano Cavallo (Katsu, the Wanderer) - Expected: Not enough data (8 matches)
Florian, Rotwood Harbinger
R2
R2 CC
Round 2: Loss vs Michael Dirksen (Florian, Rotwood Harbinger) - Expected: Not enough data (4 matches)
Dash I/O
35:65
R3 CC
Round 3: Loss vs Sean Baker (Dash I/O) - Expected: 37:63
Gravy Bones, Shipwrecked Looter
30:70
R4 CC
Round 4: Loss vs Mason Brantley (Gravy Bones, Shipwrecked Looter) - Expected: 32:68
Gravy Bones, Shipwrecked Looter
30:70
R5 CC
Round 5: Loss vs Stephen Higgs (Gravy Bones, Shipwrecked Looter) - Expected: 32:68
Kayo, Armed and Dangerous
R6
R6 CC
Round 6: Loss vs Jorge Negron (Kayo, Armed and Dangerous) - Expected: Not enough data (9 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.