Valda, Seismic Impact

Valda, Seismic Impact

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

27th 3-3-0
50%
Meta
+0.5
Perf
3.2
Surp
2.5
Diff
Florian, Rotwood Harbinger
!!
20:80
R1 CC
Round 1: Win vs Kale Brenzi (Florian, Rotwood Harbinger) - Expected: 20:80, underdog victory
Oscilio, Constella Intelligence
50:50
R2 CC
Round 2: Loss vs Max Chapman (Oscilio, Constella Intelligence) - Expected: 49:51
Kayo, Armed and Dangerous
65:35
R3 CC
Round 3: Win vs David Crause (Kayo, Armed and Dangerous) - Expected: 67:33
Fang, Dracai of Blades
20:80
R4 CC
Round 4: Loss vs Brad Adam (Fang, Dracai of Blades) - Expected: 21:79
Victor Goldmane, High and Mighty
!
65:35
R5 CC
Round 5: Loss vs Ali Ryan (Victor Goldmane, High and Mighty) - Expected: 64:36, favorite upset
Gravy Bones, Shipwrecked Looter
!!
30:70
R6 CC
Round 6: Win vs Filipe Rato (Gravy Bones, Shipwrecked Looter) - Expected: 29:71, underdog victory
dropped 3-2-0
60%
Meta
+0.6
Perf
2.1
Surp
1.1
Diff
Kassai of the Golden Sand
!
35:65
R1 CC
Round 1: Win vs Masayuki Hori (Kassai of the Golden Sand) - Expected: 35:65, underdog victory
Kayo, Armed and Dangerous
65:35
R2 CC
Round 2: Win vs Jemima Evans (Kayo, Armed and Dangerous) - Expected: 67:33
Verdance, Thorn of the Rose
15:85
R3 CC
Round 3: Loss vs Sean Fry (Verdance, Thorn of the Rose) - Expected: 17:83
Dash I/O
65:35
R4 CC
Round 4: Win vs Stefan Skokleski (Dash I/O) - Expected: 63:37
Cindra, Dracai of Retribution
60:40
R5 CC
Round 5: Loss vs Valdis Tan (Cindra, Dracai of Retribution) - Expected: 60:40

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.