Puffin, Hightail

Puffin, Hightail

5 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

17th 5-2-0
86%
Meta
+1.7
Perf
3.9
Surp
3.5
Diff
Gravy Bones, Shipwrecked Looter
50:50
R1 CC
Round 1: Win vs Mads Kjølby Larsen (Gravy Bones, Shipwrecked Looter) - Expected: 49:51
Gravy Bones, Shipwrecked Looter
50:50
R2 CC
Round 2: Win vs Michael Feng (Gravy Bones, Shipwrecked Looter) - Expected: 49:51
Vynnset, Iron Maiden
!
60:40
R3 CC
Round 3: Loss vs Finlay Freir (Vynnset, Iron Maiden) - Expected: 60:40, favorite upset
Riptide, Lurker of the Deep
R4
R4 CC
Round 4: Win vs Gustavo Cilleruelo (Riptide, Lurker of the Deep) - Expected: Not enough data (9 matches)
Arakni, 5L!p3d 7hRu 7h3 cR4X
!!
25:75
R5 CC
Round 5: Win vs Enes Findik (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 25:75, underdog victory
Jarl Vetreiði
50:50
R6 CC
Round 6: Loss vs Max Schmidt (Jarl Vetreiði) - Expected: 51:49
Gravy Bones, Shipwrecked Looter
50:50
R7 CC
Round 7: Win vs Sam Cornelis (Gravy Bones, Shipwrecked Looter) - Expected: 49:51
43%
Meta
+1.1
Perf
2.9
Surp
2.7
Diff
Oscilio, Constella Intelligence
45:55
R1 CC
Round 1: Loss vs Lewis Day (Oscilio, Constella Intelligence) - Expected: 43:57
Puffin, Hightail
50:50
R2 CC
Round 2: Win vs John Christensen (Puffin, Hightail) - Expected: 50:50 (mirror match)
Arakni, 5L!p3d 7hRu 7h3 cR4X
25:75
R3 CC
Round 3: Loss vs Matteo Blasi (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 25:75
Victor Goldmane, High and Mighty
!
40:60
R4 CC
Round 4: Win vs Rene Gropp (Victor Goldmane, High and Mighty) - Expected: 38:62, underdog victory
Arakni, 5L!p3d 7hRu 7h3 cR4X
25:75
R5 CC
Round 5: Loss vs Adrian Fjell (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 25:75
Prism, Awakener of Sol
65:35
R6 CC
Round 6: Win vs David Andersson (Prism, Awakener of Sol) - Expected: 65:35
Gravy Bones, Shipwrecked Looter
50:50
R7 CC
Round 7: Win vs Hasan Abdali (Gravy Bones, Shipwrecked Looter) - Expected: 49:51
dropped 3-3-0
50%
Meta
+0.3
Perf
2.5
Surp
1.3
Diff
Puffin, Hightail
50:50
R1 CC
Round 1: Win vs Jordy Pereira (Puffin, Hightail) - Expected: 50:50 (mirror match)
Prism, Awakener of Sol
!
65:35
R2 CC
Round 2: Loss vs Vilhelmas Rudys (Prism, Awakener of Sol) - Expected: 65:35, favorite upset
Oscilio, Constella Intelligence
45:55
R3 CC
Round 3: Win vs Shahmir Samee (Oscilio, Constella Intelligence) - Expected: 43:57
Ira, Scarlet Revenger
25:75
R4 CC
Round 4: Loss vs CHRISTOS KOSTAKIS (Ira, Scarlet Revenger) - Expected: 22:78
Prism, Awakener of Sol
65:35
R5 CC
Round 5: Win vs David Andersson (Prism, Awakener of Sol) - Expected: 65:35
Arakni, 5L!p3d 7hRu 7h3 cR4X
25:75
R6 CC
Round 6: Loss vs Sebastiaan Knetsch (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 25:75
dropped 1-3-0
50%
Meta
-0.7
Perf
1.7
Surp
0.8
Diff
Verdance, Thorn of the Rose
35:65
R1 CC
Round 1: Loss vs Julia Brown (Verdance, Thorn of the Rose) - Expected: 35:65
Puffin, Hightail
50:50
R2 CC
Round 2: Loss vs Aleksandr Sevostjanovic (Puffin, Hightail) - Expected: 50:50 (mirror match)
Puffin, Hightail
50:50
R3 CC
Round 3: Win vs Jordy Pereira (Puffin, Hightail) - Expected: 50:50 (mirror match)
Ser Boltyn, Breaker of Dawn
35:65
R4 CC
Round 4: Loss vs Mika Vainio (Ser Boltyn, Breaker of Dawn) - Expected: 33:67
dropped 0-4-0
75%
Meta
-1.7
Perf
1.7
Surp
0.0
Diff
Puffin, Hightail
50:50
R1 CC
Round 1: Loss vs Danny Halstad (Puffin, Hightail) - Expected: 50:50 (mirror match)
Gravy Bones, Shipwrecked Looter
50:50
R2 CC
Round 2: Loss vs Hasan Abdali (Gravy Bones, Shipwrecked Looter) - Expected: 49:51
Puffin, Hightail
50:50
R3 CC
Round 3: Loss vs John Christensen (Puffin, Hightail) - Expected: 50:50 (mirror match)
Arakni, 5L!p3d 7hRu 7h3 cR4X
25:75
R4 CC
Round 4: Loss vs Marcus Karlsson (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 25:75

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.