Riptide, Lurker of the Deep

Riptide, Lurker of the Deep

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

39th 4-3-0
57%
Meta
+1.3
Perf
2.7
Surp
2.6
Diff
Gravy Bones, Shipwrecked Looter
20:80
R1 CC
Round 1: Loss vs Ian Zhang (Gravy Bones, Shipwrecked Looter) - Expected: 21:79
Rhinar, Reckless Rampage
R2
R2 CC
Round 2: Win vs Kristaps Dubults (Rhinar, Reckless Rampage) - Expected: Not enough data (3 matches)
Dash I/O
30:70
R3 CC
Round 3: Loss vs Mirko Macchia (Dash I/O) - Expected: 31:69
Levia, Shadowborn Abomination
R4
R4 CC
Round 4: Win vs Tudor Diaconescu (Levia, Shadowborn Abomination) - Expected: Not enough data (2 matches)
Arakni, Marionette
R5
R5 CC
Round 5: Win vs Pauli Viimaranta (Arakni, Marionette) - Expected: Not enough data (8 matches)
Gravy Bones, Shipwrecked Looter
20:80
R6 CC
Round 6: Loss vs Emlyn Ingram (Gravy Bones, Shipwrecked Looter) - Expected: 21:79
Arakni, 5L!p3d 7hRu 7h3 cR4X
50:50
R7 CC
Round 7: Win vs Jan Eid (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 50:50
dropped 2-3-0
60%
Meta
-0.1
Perf
2.9
Surp
1.5
Diff
Dash I/O
!
30:70
R1 CC
Round 1: Win vs Sami Belkhorfi (Dash I/O) - Expected: 31:69, underdog victory
Oscilio, Constella Intelligence
50:50
R2 CC
Round 2: Loss vs Dario Vegh (Oscilio, Constella Intelligence) - Expected: 50:50
Verdance, Thorn of the Rose
!!
25:75
R3 CC
Round 3: Win vs Julia Brown (Verdance, Thorn of the Rose) - Expected: 26:74, underdog victory
Puffin, Hightail
R4
R4 CC
Round 4: Loss vs Kasper Honkanen (Puffin, Hightail) - Expected: Not enough data (4 matches)
Valda, Seismic Impact
R5
R5 CC
Round 5: Loss vs Johnny Vretlind (Valda, Seismic Impact) - Expected: Not enough data (3 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.