Levia, Shadowborn Abomination

Levia, Shadowborn Abomination

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

18th 5-2-0
29%
Meta
+2.1
Perf
3.5
Surp
3.6
Diff
R1
R1 CC
Round 1: Win vs Krzysztof Maresch (Unknown)
Ira, Scarlet Revenger
55:45
R2 CC
Round 2: Win vs Mariusz Suchanecki (Ira, Scarlet Revenger) - Expected: 56:44
Gravy Bones, Shipwrecked Looter
30:70
R3 CC
Round 3: Loss vs Marcel Andrzejczak (Gravy Bones, Shipwrecked Looter) - Expected: 32:68
Gravy Bones, Shipwrecked Looter
!
30:70
R4 CC
Round 4: Win vs Hasan Abdali (Gravy Bones, Shipwrecked Looter) - Expected: 32:68, underdog victory
Dash I/O
!
35:65
R5 CC
Round 5: Win vs Alex Chițu (Dash I/O) - Expected: 36:64, underdog victory
Dash I/O
35:65
R6 CC
Round 6: Loss vs Teo Rutisson (Dash I/O) - Expected: 36:64
Oscilio, Constella Intelligence
45:55
R7 CC
Round 7: Win vs Dario Vegh (Oscilio, Constella Intelligence) - Expected: 44:56
67th 2-5-0
86%
Meta
-1.8
Perf
3.2
Surp
0.5
Diff
R1
R1 CC
Round 1: Loss vs Fabrizio Cenacchi ()
Arakni, 5L!p3d 7hRu 7h3 cR4X
50:50
R2 CC
Round 2: Win vs Jyry Soinio (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 50:50
Prism, Awakener of Sol
60:40
R3 CC
Round 3: Loss vs David Andersson (Prism, Awakener of Sol) - Expected: 58:42
Riptide, Lurker of the Deep
R4
R4 CC
Round 4: Loss vs Joel Rencen (Riptide, Lurker of the Deep) - Expected: Not enough data (4 matches)
Oscilio, Constella Intelligence
45:55
R5 CC
Round 5: Loss vs Sebastian Valls Reinecke (Oscilio, Constella Intelligence) - Expected: 44:56
Marlynn, Treasure Hunter
80:20
R6 CC
Round 6: Win vs enzo costa (Marlynn, Treasure Hunter) - Expected: 82:18
Dorinthea Ironsong
R7
R7 CC
Round 7: Loss vs Sebastian Niedzielec (Dorinthea Ironsong) - Expected: Not enough data (9 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.