Oscilio, Constella Intelligence

Oscilio, Constella Intelligence

6 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

5th 5-2-0
43%
Meta
+1.5
Perf
3.6
Surp
5.0
Diff
Cindra, Dracai of Retribution
40:60
R1 CC
Round 1: Loss vs Craig Johnson (Cindra, Dracai of Retribution) - Expected: 41:59
Cindra, Dracai of Retribution
40:60
R2 CC
Round 2: Win vs Isaac Fogg (Cindra, Dracai of Retribution) - Expected: 41:59
Dash I/O
!
35:65
R3 CC
Round 3: Win vs Marco Casadio (Dash I/O) - Expected: 37:63, underdog victory
Arakni, Marionette
55:45
R10 CC
Round 10: Win vs Emad Kashy (Arakni, Marionette) - Expected: 52:48
Gravy Bones, Shipwrecked Looter
70:30
R11 CC
Round 11: Win vs Aaron Boyhan (Gravy Bones, Shipwrecked Looter) - Expected: 68:32
Prism, Awakener of Sol
45:55
R12 CC
Round 12: Win vs Tim McCarthy (Prism, Awakener of Sol) - Expected: 47:53
Gravy Bones, Shipwrecked Looter
!
70:30
R13 CC
Round 13: Loss vs Isaac Murray (Gravy Bones, Shipwrecked Looter) - Expected: 68:32, favorite upset
33rd 5-1-0
67%
Meta
+1.7
Perf
3.0
Surp
4.6
Diff
Cindra, Dracai of Retribution
40:60
R1 CC
Round 1: Win vs Alexander Teague (Cindra, Dracai of Retribution) - Expected: 41:59
Florian, Rotwood Harbinger
65:35
R2 CC
Round 2: Win vs Steve Margetson (Florian, Rotwood Harbinger) - Expected: 64:36
Gravy Bones, Shipwrecked Looter
70:30
R3 CC
Round 3: Win vs Rob Catton (Gravy Bones, Shipwrecked Looter) - Expected: 68:32
Victor Goldmane, High and Mighty
50:50
R10 CC
Round 10: Win vs Zak Murray (Victor Goldmane, High and Mighty) - Expected: 52:48
Cindra, Dracai of Retribution
40:60
R11 CC
Round 11: Win vs Stefano Berian (Cindra, Dracai of Retribution) - Expected: 41:59
Gravy Bones, Shipwrecked Looter
!
70:30
R12 CC
Round 12: Loss vs Benjamin Westmore (Gravy Bones, Shipwrecked Looter) - Expected: 68:32, favorite upset
18th 4-2-0
33%
Meta
+1.3
Perf
3.3
Surp
5.4
Diff
Dorinthea Ironsong
55:45
R1 CC
Round 1: Win vs Sharif Shaaban (Dorinthea Ironsong) - Expected: 53:47
Azalea, Ace in the Hole
!!
30:70
R2 CC
Round 2: Win vs Felix Elias (Azalea, Ace in the Hole) - Expected: 29:71, underdog victory
Prism, Awakener of Sol
45:55
R3 CC
Round 3: Loss vs Pontus Angerfors (Prism, Awakener of Sol) - Expected: 47:53
Prism, Awakener of Sol
45:55
R10 CC
Round 10: Win vs Ben Lux (Prism, Awakener of Sol) - Expected: 47:53
Victor Goldmane, High and Mighty
50:50
R11 CC
Round 11: Loss vs Liam Holden (Victor Goldmane, High and Mighty) - Expected: 52:48
Rhinar, Reckless Rampage
!
40:60
R12 CC
Round 12: Win vs James Adams (Rhinar, Reckless Rampage) - Expected: 38:62, underdog victory
dropped 2-1-0
67%
Meta
+0.4
Perf
1.3
Surp
0.8
Diff
Florian, Rotwood Harbinger
65:35
R1 CC
Round 1: Win vs Jas Tin Lim (Florian, Rotwood Harbinger) - Expected: 64:36
Victor Goldmane, High and Mighty
50:50
R2 CC
Round 2: Win vs Liam Holden (Victor Goldmane, High and Mighty) - Expected: 52:48
Cindra, Dracai of Retribution
40:60
R3 CC
Round 3: Loss vs Edward Catling (Cindra, Dracai of Retribution) - Expected: 41:59
dropped 1-2-0
33%
Meta
-0.1
Perf
1.1
Surp
0.3
Diff
Betsy, Skin in the Game
R1
R1 CC
Round 1: Win vs Ashley Southwood (Betsy, Skin in the Game) - Expected: Not enough data (1 matches)
Azalea, Ace in the Hole
30:70
R2 CC
Round 2: Loss vs George Jones (Azalea, Ace in the Hole) - Expected: 29:71
Azalea, Ace in the Hole
30:70
R3 CC
Round 3: Loss vs Kevin Appleby (Azalea, Ace in the Hole) - Expected: 29:71
dropped 1-2-0
67%
Meta
-0.6
Perf
1.1
Surp
0.1
Diff
Marlynn, Treasure Hunter
75:25
R1 CC
Round 1: Win vs Finlay Shepherd (Marlynn, Treasure Hunter) - Expected: 75:25
Victor Goldmane, High and Mighty
50:50
R2 CC
Round 2: Loss vs Paul Farnell (Victor Goldmane, High and Mighty) - Expected: 52:48
Rhinar, Reckless Rampage
40:60
R3 CC
Round 3: Loss vs James Adams (Rhinar, Reckless Rampage) - Expected: 38:62

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.