Dash I/O

Dash I/O

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

83%
Meta
-0.1
Perf
3.2
Surp
0.9
Diff
Jarl Vetreiði
!!
30:70
R1 CC
Round 1: Win vs Stephen Brian Lim (Jarl Vetreiði) - Expected: 28:72, underdog victory
Cindra, Dracai of Retribution
60:40
R2 CC
Round 2: Win vs Victor Felix (Cindra, Dracai of Retribution) - Expected: 59:41
Prism, Awakener of Sol
60:40
R3 CC
Round 3: Win vs Cristerson Chee (Prism, Awakener of Sol) - Expected: 62:38
Oscilio, Constella Intelligence
60:40
R10 CC
Round 10: Loss vs Carlo Ople (Oscilio, Constella Intelligence) - Expected: 59:41
Gravy Bones, Shipwrecked Looter
55:45
R11 CC
Round 11: Loss vs Nathaniel Jerald Bea (Gravy Bones, Shipwrecked Looter) - Expected: 54:46
Bravo, Showstopper
R12
R12 CC
Round 12: Loss vs Jiggy de Asis (Bravo, Showstopper) - Expected: Not enough data (7 matches)
19th 2-4-0
83%
Meta
-1.3
Perf
3.1
Surp
1.6
Diff
Prism, Awakener of Sol
!
60:40
R1 CC
Round 1: Loss vs Troy Fiel (Prism, Awakener of Sol) - Expected: 62:38, favorite upset
Verdance, Thorn of the Rose
50:50
R2 CC
Round 2: Win vs Mark Alvin Mendoza (Verdance, Thorn of the Rose) - Expected: 48:52
Riptide, Lurker of the Deep
!
60:40
R3 CC
Round 3: Loss vs Marlon Ilagan (Riptide, Lurker of the Deep) - Expected: 62:38, favorite upset
Cindra, Dracai of Retribution
60:40
R10 CC
Round 10: Win vs Angelito Jr Eusebio (Cindra, Dracai of Retribution) - Expected: 59:41
Arakni, 5L!p3d 7hRu 7h3 cR4X
35:65
R11 CC
Round 11: Loss vs Edric Ramos (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 37:63
Kayo, Armed and Dangerous
!
60:40
R12 CC
Round 12: Loss vs Jonathan Malabed (Kayo, Armed and Dangerous) - Expected: 60:40, favorite upset

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.