Dorinthea Ironsong

Dorinthea Ironsong

3 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

46th 7-5-0
50%
Meta
+1.5
Perf
4.7
Surp
2.6
Diff
Prism, Awakener of Sol
!
40:60
R1 CC
Round 1: Win vs Lucas Furtado (Prism, Awakener of Sol) - Expected: 38:62, underdog victory
Oscilio, Constella Intelligence
50:50
R2 CC
Round 2: Win vs Lucas Izumi (Oscilio, Constella Intelligence) - Expected: 51:49
Gravy Bones, Shipwrecked Looter
75:25
R3 CC
Round 3: Win vs Michel Verissimo da Silva Luiz (Gravy Bones, Shipwrecked Looter) - Expected: 74:26
Oscilio, Constella Intelligence
50:50
R4 CC
Round 4: Win vs João Pedro Mafra Vilasbôas Rodrigues (Oscilio, Constella Intelligence) - Expected: 51:49
Gravy Bones, Shipwrecked Looter
75:25
R5 CC
Round 5: Win vs Josh Oliveira (Gravy Bones, Shipwrecked Looter) - Expected: 74:26
Arakni, Marionette
40:60
R6 CC
Round 6: Loss vs Guilherme Luersen (Arakni, Marionette) - Expected: 42:58
Victor Goldmane, High and Mighty
10:90
R7 CC
Round 7: Loss vs Max Dieckmann (Victor Goldmane, High and Mighty) - Expected: 11:89
Ira, Scarlet Revenger
40:60
R8 CC
Round 8: Loss vs Henrique De Almeida Carvalho (Ira, Scarlet Revenger) - Expected: 41:59
Ira, Scarlet Revenger
40:60
R9 CC
Round 9: Win vs Ralph Abou Hala (Ira, Scarlet Revenger) - Expected: 41:59
Victor Goldmane, High and Mighty
10:90
R10 CC
Round 10: Loss vs Carlos Perilla (Victor Goldmane, High and Mighty) - Expected: 11:89
Cindra, Dracai of Retribution
!
60:40
R11 CC
Round 11: Loss vs Stefano Sobreira (Cindra, Dracai of Retribution) - Expected: 60:40, favorite upset
Puffin, Hightail
60:40
R12 CC
Round 12: Win vs Rodrigo Canejo (Puffin, Hightail) - Expected: 62:38
dropped 4-3-0
57%
Meta
+1.3
Perf
4.1
Surp
2.4
Diff
Victor Goldmane, High and Mighty
!!
10:90
R1 CC
Round 1: Win vs Brandon Flores (Victor Goldmane, High and Mighty) - Expected: 11:89, underdog victory
Victor Goldmane, High and Mighty
!!
10:90
R2 CC
Round 2: Win vs DANIEL DE MENEZES (Victor Goldmane, High and Mighty) - Expected: 11:89, underdog victory
Oscilio, Constella Intelligence
50:50
R3 CC
Round 3: Win vs Bernardo Coelho (Oscilio, Constella Intelligence) - Expected: 51:49
Vynnset, Iron Maiden
!!
75:25
R4 CC
Round 4: Loss vs Yan Pedroni (Vynnset, Iron Maiden) - Expected: 77:23, favorite upset
Victor Goldmane, High and Mighty
10:90
R5 CC
Round 5: Loss vs Carlos Perilla (Victor Goldmane, High and Mighty) - Expected: 11:89
Cindra, Dracai of Retribution
60:40
R6 CC
Round 6: Win vs Matheus Alcantara (Cindra, Dracai of Retribution) - Expected: 60:40
Ser Boltyn, Breaker of Dawn
R7
R7 CC
Round 7: Loss vs Rodolfo Xavier (Ser Boltyn, Breaker of Dawn) - Expected: Not enough data (9 matches)
dropped 2-5-0
43%
Meta
-1.5
Perf
3.6
Surp
1.1
Diff
Oscilio, Constella Intelligence
50:50
R1 CC
Round 1: Win vs Mateus Batista (Oscilio, Constella Intelligence) - Expected: 51:49
Ira, Scarlet Revenger
40:60
R2 CC
Round 2: Loss vs João Pedro Mossarelli Mofatto (Ira, Scarlet Revenger) - Expected: 41:59
Gravy Bones, Shipwrecked Looter
!!
75:25
R3 CC
Round 3: Loss vs Henrique Rodrigues (Gravy Bones, Shipwrecked Looter) - Expected: 74:26, favorite upset
Ira, Scarlet Revenger
40:60
R4 CC
Round 4: Loss vs Victor Matsumoto (Ira, Scarlet Revenger) - Expected: 41:59
Kassai of the Golden Sand
45:55
R5 CC
Round 5: Loss vs David Gabarron (Kassai of the Golden Sand) - Expected: 44:56
Kassai of the Golden Sand
45:55
R6 CC
Round 6: Win vs Carlos Mauricio Souto Silveira (Kassai of the Golden Sand) - Expected: 44:56
Dash I/O
55:45
R7 CC
Round 7: Loss vs Fernando Falquetto (Dash I/O) - Expected: 54:46

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.