Dash I/O

Dash I/O

3 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

45th 3-4-0
86%
Meta
-0.8
Perf
3.3
Surp
1.9
Diff
Gravy Bones, Shipwrecked Looter
55:45
R1 CC
Round 1: Loss vs Liang Hsi Ho (Gravy Bones, Shipwrecked Looter) - Expected: 53:47
Katsu, the Wanderer
40:60
R2 CC
Round 2: Loss vs 陳 子豫 (Katsu, the Wanderer) - Expected: 42:58
Puffin, Hightail
65:35
R3 CC
Round 3: Win vs Shao Qi Zeng (Puffin, Hightail) - Expected: 63:37
Oscilio, Constella Intelligence
55:45
R4 CC
Round 4: Win vs 世殷 周 (Oscilio, Constella Intelligence) - Expected: 57:43
Vynnset, Iron Maiden
55:45
R8 CC
Round 8: Loss vs HSU WEI-CHUNG (Vynnset, Iron Maiden) - Expected: 54:46
Arakni, Marionette
55:45
R9 CC
Round 9: Loss vs Huang Hsiang En (Arakni, Marionette) - Expected: 54:46
Cindra, Dracai of Retribution
60:40
R10 CC
Round 10: Win vs Wang Chung Chi (Cindra, Dracai of Retribution) - Expected: 58:42
dropped 1-4-0
80%
Meta
-1.5
Perf
2.4
Surp
0.5
Diff
Cindra, Dracai of Retribution
60:40
R1 CC
Round 1: Loss vs Pei-Tung Liao (Cindra, Dracai of Retribution) - Expected: 58:42
Fai, Rising Rebellion
55:45
R2 CC
Round 2: Loss vs HanYang Chang (Fai, Rising Rebellion) - Expected: 57:43
Ser Boltyn, Breaker of Dawn
55:45
R3 CC
Round 3: Win vs Lais Lilu (Ser Boltyn, Breaker of Dawn) - Expected: 55:45
Jarl Vetreiði
25:75
R4 CC
Round 4: Loss vs SU WEI MING (Jarl Vetreiði) - Expected: 26:74
Oscilio, Constella Intelligence
55:45
R8 CC
Round 8: Loss vs 世殷 周 (Oscilio, Constella Intelligence) - Expected: 57:43
dropped 0-1-0
100%
Meta
-0.6
Perf
0.6
Surp
0.0
Diff
Oscilio, Constella Intelligence
55:45
R1 CC
Round 1: Loss vs Redc Chen (Oscilio, Constella Intelligence) - Expected: 57:43

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.