Katsu, the Wanderer

Katsu, the Wanderer

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

20th 4-3-0
71%
Meta
+0.2
Perf
3.4
Surp
2.7
Diff
Fai, Rising Rebellion
65:35
R1 CC
Round 1: Win vs 健峰 簡 (Fai, Rising Rebellion) - Expected: 67:33
Kassai of the Golden Sand
45:55
R2 CC
Round 2: Win vs Lee Ming-Han (Kassai of the Golden Sand) - Expected: 45:55
Cindra, Dracai of Retribution
55:45
R3 CC
Round 3: Loss vs Pei-Tung Liao (Cindra, Dracai of Retribution) - Expected: 57:43
Valda, Seismic Impact
R4
R4 CC
Round 4: Loss vs kou rui yang (Valda, Seismic Impact) - Expected: Not enough data (7 matches)
Rhinar, Reckless Rampage
60:40
R8 CC
Round 8: Win vs Chang Huan Jui (Rhinar, Reckless Rampage) - Expected: 59:41
Zyggy Starlight
45:55
R9 CC
Round 9: Win vs CHENG WANG (Zyggy Starlight) - Expected: 47:53
Prism, Awakener of Sol
R10
R10 CC
Round 10: Loss vs Chen Ze-Wei (Prism, Awakener of Sol) - Expected: Not enough data (8 matches)
35th 4-3-0
57%
Meta
+0.8
Perf
3.4
Surp
2.5
Diff
Prism, Awakener of Sol
R1
R1 CC
Round 1: Loss vs Cheng-Chung Tang (Prism, Awakener of Sol) - Expected: Not enough data (8 matches)
Dash I/O
60:40
R2 CC
Round 2: Win vs Alexander Jan (Dash I/O) - Expected: 58:42
Vynnset, Iron Maiden
!
30:70
R3 CC
Round 3: Win vs Hung Cheng Ting (Vynnset, Iron Maiden) - Expected: 32:68, underdog victory
Kassai of the Golden Sand
45:55
R4 CC
Round 4: Win vs Ting-xun Yang (Kassai of the Golden Sand) - Expected: 45:55
Cindra, Dracai of Retribution
55:45
R8 CC
Round 8: Win vs Wang Chung Chi (Cindra, Dracai of Retribution) - Expected: 57:43
Prism, Awakener of Sol
R9
R9 CC
Round 9: Loss vs Chen Ze-Wei (Prism, Awakener of Sol) - Expected: Not enough data (8 matches)
Vynnset, Iron Maiden
30:70
R10 CC
Round 10: Loss vs CHIU CHUNG-YI (Vynnset, Iron Maiden) - Expected: 32:68

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.