Levia, Shadowborn Abomination

Levia, Shadowborn Abomination

5 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 3-5-0
12%
Meta
-0.1
Perf
3.9
Surp
1.0
Diff
Aurora, Shooting Star
!
35:65
R1 CC
Round 1: Win vs Kyrios Mak (Aurora, Shooting Star) - Expected: 36:64, underdog victory
Aurora, Shooting Star
!
35:65
R2 CC
Round 2: Win vs Ville Teräväinen (Aurora, Shooting Star) - Expected: 36:64, underdog victory
Nuu, Alluring Desire
!
40:60
R3 CC
Round 3: Win vs Michael Hamilton (Nuu, Alluring Desire) - Expected: 40:60, underdog victory
Dash I/O
30:70
R4 CC
Round 4: Loss vs Robert Piper (Dash I/O) - Expected: 30:70
Nuu, Alluring Desire
40:60
R5 CC
Round 5: Loss vs Etienne BARIOULET (Nuu, Alluring Desire) - Expected: 40:60
Florian, Rotwood Harbinger
40:60
R12 CC
Round 12: Loss vs Mortal Chu (Florian, Rotwood Harbinger) - Expected: 42:58
Bravo, Showstopper
R13
R13 CC
Round 13: Loss vs Cayle Mccreath (Bravo, Showstopper) - Expected: Not enough data (2 matches)
Aurora, Shooting Star
35:65
R14 CC
Round 14: Loss vs Ran Sasaki (Aurora, Shooting Star) - Expected: 36:64
dropped 2-3-0
60%
Meta
-0.3
Perf
2.5
Surp
0.7
Diff
Nuu, Alluring Desire
!
40:60
R1 CC
Round 1: Win vs Aldrin Paul Arugay (Nuu, Alluring Desire) - Expected: 40:60, underdog victory
Enigma, Ledger of Ancestry
50:50
R2 CC
Round 2: Win vs Chia Yong Teck (Enigma, Ledger of Ancestry) - Expected: 51:49
Aurora, Shooting Star
35:65
R3 CC
Round 3: Loss vs Thomas Li (Aurora, Shooting Star) - Expected: 36:64
Kayo, Armed and Dangerous
50:50
R4 CC
Round 4: Loss vs Mohd Imran Jamil (Kayo, Armed and Dangerous) - Expected: 50:50
Oscilio, Constella Intelligence
R5
R5 CC
Round 5: Loss vs Maciej Kawończyk (Oscilio, Constella Intelligence) - Expected: Not enough data (6 matches)
dropped 2-3-0
40%
Meta
-0.2
Perf
2.2
Surp
0.9
Diff
Zen, Tamer of Purpose
40:60
R1 CC
Round 1: Win vs Piotr Krzempek (Zen, Tamer of Purpose) - Expected: 41:59
Dash I/O
30:70
R2 CC
Round 2: Loss vs Ricky Lianto (Dash I/O) - Expected: 30:70
Nuu, Alluring Desire
40:60
R3 CC
Round 3: Loss vs David Lee (Nuu, Alluring Desire) - Expected: 40:60
Azalea, Ace in the Hole
60:40
R4 CC
Round 4: Win vs Nathan Youngblut (Azalea, Ace in the Hole) - Expected: 59:41
Enigma, Ledger of Ancestry
50:50
R5 CC
Round 5: Loss vs Gregory Patellis (Enigma, Ledger of Ancestry) - Expected: 51:49
dropped 1-4-0
40%
Meta
-1.0
Perf
2.0
Surp
0.8
Diff
Viserai, Rune Blood
25:75
R1 CC
Round 1: Loss vs Yuanji Li (Viserai, Rune Blood) - Expected: 24:76
Zen, Tamer of Purpose
40:60
R2 CC
Round 2: Loss vs hirotsugu shimauchi (Zen, Tamer of Purpose) - Expected: 41:59
Viserai, Rune Blood
25:75
R3 CC
Round 3: Loss vs Hariz Hamdan (Viserai, Rune Blood) - Expected: 24:76
Enigma, Ledger of Ancestry
50:50
R4 CC
Round 4: Win vs yu lain lin (Enigma, Ledger of Ancestry) - Expected: 51:49
Victor Goldmane, High and Mighty
60:40
R5 CC
Round 5: Loss vs Justin Wong (Victor Goldmane, High and Mighty) - Expected: 58:42
dropped 1-4-0
40%
Meta
-1.1
Perf
2.3
Surp
0.3
Diff
Zen, Tamer of Purpose
40:60
R1 CC
Round 1: Win vs Nathaniel Jerald Bea (Zen, Tamer of Purpose) - Expected: 41:59
Nuu, Alluring Desire
40:60
R2 CC
Round 2: Loss vs Michael Hamilton (Nuu, Alluring Desire) - Expected: 40:60
Kano, Dracai of Aether
R3
R3 CC
Round 3: Loss vs Zak Miller (Kano, Dracai of Aether) - Expected: Not enough data (5 matches)
Vynnset, Iron Maiden
R4
R4 CC
Round 4: Loss vs Michael Wachouschek (Vynnset, Iron Maiden) - Expected: Not enough data (6 matches)
Dash I/O
30:70
R5 CC
Round 5: Loss vs Vlastimil Martinek Jr. (Dash I/O) - Expected: 30:70

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.