Fang, Dracai of Blades

Fang, Dracai of Blades

5 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

25th 4-3-0
29%
Meta
+1.2
Perf
2.9
Surp
3.7
Diff
Dash I/O
20:80
R1 CC
Round 1: Loss vs Koki Mori (Dash I/O) - Expected: 22:78
Victor Goldmane, High and Mighty
45:55
R2 CC
Round 2: Win vs Masaru Sasaki (Victor Goldmane, High and Mighty) - Expected: 43:57
Kassai of the Golden Sand
65:35
R3 CC
Round 3: Win vs Hazuki Mori (Kassai of the Golden Sand) - Expected: 67:33
Dorinthea Ironsong
60:40
R4 CC
Round 4: Win vs Hiroki Goto (Dorinthea Ironsong) - Expected: 59:41
Oscilio, Constella Intelligence
25:75
R8 CC
Round 8: Loss vs yohei ohki (Oscilio, Constella Intelligence) - Expected: 24:76
Oscilio, Constella Intelligence
!!
25:75
R9 CC
Round 9: Win vs Yoshiki Mizutani (Oscilio, Constella Intelligence) - Expected: 24:76, underdog victory
Arakni, Marionette
40:60
R10 CC
Round 10: Loss vs Shuto Ushiro (Arakni, Marionette) - Expected: 39:61
43rd 4-3-0
57%
Meta
+0.1
Perf
3.1
Surp
1.6
Diff
Puffin, Hightail
45:55
R1 CC
Round 1: Loss vs ryuto nakagawa (Puffin, Hightail) - Expected: 47:53
Fai, Rising Rebellion
45:55
R2 CC
Round 2: Win vs Yuta Maruo (Fai, Rising Rebellion) - Expected: 46:54
Kassai of the Golden Sand
65:35
R3 CC
Round 3: Win vs kei furuta (Kassai of the Golden Sand) - Expected: 67:33
Rhinar, Reckless Rampage
60:40
R4 CC
Round 4: Win vs シンヤ カワグチ (Rhinar, Reckless Rampage) - Expected: 62:38
Kassai of the Golden Sand
65:35
R8 CC
Round 8: Win vs Tatsuya OKANISHI (Kassai of the Golden Sand) - Expected: 67:33
Cindra, Dracai of Retribution
40:60
R9 CC
Round 9: Loss vs 稜馬 石川 (Cindra, Dracai of Retribution) - Expected: 42:58
Dorinthea Ironsong
60:40
R10 CC
Round 10: Loss vs Hiroki Goto (Dorinthea Ironsong) - Expected: 59:41
62nd 3-4-0
43%
Meta
+0.1
Perf
3.1
Surp
4.3
Diff
Kassai of the Golden Sand
65:35
R1 CC
Round 1: Win vs Sota Amitsu (Kassai of the Golden Sand) - Expected: 67:33
Gravy Bones, Shipwrecked Looter
60:40
R2 CC
Round 2: Loss vs K. Tanaka (Gravy Bones, Shipwrecked Looter) - Expected: 59:41
Oscilio, Constella Intelligence
25:75
R3 CC
Round 3: Loss vs Mason Galvan (Oscilio, Constella Intelligence) - Expected: 24:76
Arakni, Marionette
40:60
R4 CC
Round 4: Loss vs Xavier McLean (Arakni, Marionette) - Expected: 39:61
Oscilio, Constella Intelligence
25:75
R8 CC
Round 8: Loss vs Takaaki Ueno (Oscilio, Constella Intelligence) - Expected: 24:76
Dash I/O
!!
20:80
R9 CC
Round 9: Win vs Yoshihiko Kato (Dash I/O) - Expected: 22:78, underdog victory
R10
R10 CC
Round 10: Win vs None (Unknown)
dropped 3-3-0
67%
Meta
-0.5
Perf
2.8
Surp
1.2
Diff
Jarl Vetreiði
75:25
R1 CC
Round 1: Win vs Jyunnosuke Yamamoto (Jarl Vetreiði) - Expected: 77:23
Kassai of the Golden Sand
!
65:35
R2 CC
Round 2: Loss vs shoma yamamura (Kassai of the Golden Sand) - Expected: 67:33, favorite upset
Kassai of the Golden Sand
65:35
R3 CC
Round 3: Win vs Masayuki Hori (Kassai of the Golden Sand) - Expected: 67:33
Victor Goldmane, High and Mighty
45:55
R4 CC
Round 4: Win vs Yutaro Yamada (Victor Goldmane, High and Mighty) - Expected: 43:57
Katsu, the Wanderer
30:70
R8 CC
Round 8: Loss vs Yoshiki Inada (Katsu, the Wanderer) - Expected: 31:69
Kassai of the Golden Sand
!
65:35
R9 CC
Round 9: Loss vs Hazuki Mori (Kassai of the Golden Sand) - Expected: 67:33, favorite upset
dropped 2-2-0
50%
Meta
-0.2
Perf
2.0
Surp
1.2
Diff
Kassai of the Golden Sand
!
65:35
R1 CC
Round 1: Loss vs shoma yamamura (Kassai of the Golden Sand) - Expected: 67:33, favorite upset
Kassai of the Golden Sand
65:35
R2 CC
Round 2: Win vs Sota Amitsu (Kassai of the Golden Sand) - Expected: 67:33
Victor Goldmane, High and Mighty
45:55
R3 CC
Round 3: Win vs Jun Sato (Victor Goldmane, High and Mighty) - Expected: 43:57
Fai, Rising Rebellion
45:55
R4 CC
Round 4: Loss vs RICARDO DIAZ (Fai, Rising Rebellion) - Expected: 46:54

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.