Lyath Goldmane

Lyath Goldmane

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

52nd 4-4-0
100%
Meta
0.0
Perf
4.0
Surp
1.8
Diff
Rhinar
R1
R1 SAGE
Round 1: Win vs Florian Grabenstein (Rhinar) - Expected: Not enough data (3 matches)
Iyslander
R2
R2 SAGE
Round 2: Win vs Savinien Castel (Iyslander) - Expected: Not enough data (7 matches)
Kano
R3
R3 SAGE
Round 3: Loss vs Warre Sevens (Kano) - Expected: Not enough data (8 matches)
Iyslander
R4
R4 SAGE
Round 4: Loss vs Kiran Lee (Iyslander) - Expected: Not enough data (7 matches)
Pleiades
R5
R5 SAGE
Round 5: Win vs Cato DIrdal (Pleiades) - Expected: Not enough data (1 matches)
Kayo
R6
R6 SAGE
Round 6: Win vs Fabian Schunn (Kayo) - Expected: Not enough data (6 matches)
Kayo
R7
R7 SAGE
Round 7: Loss vs Tobias Hartfiel (Kayo) - Expected: Not enough data (6 matches)
Ira, Crimson Haze
50:50
R8 SAGE
Round 8: Loss vs Florian Vanbrakel (Ira, Crimson Haze) - Expected: 50:50
dropped 4-3-0
100%
Meta
+0.5
Perf
3.5
Surp
1.4
Diff
Valda Brightaxe
R1
R1 SAGE
Round 1: Win vs Alan Williams (Valda Brightaxe) - Expected: Not enough data (2 matches)
Kano
R2
R2 SAGE
Round 2: Win vs Jordan Smolders (Kano) - Expected: Not enough data (8 matches)
Fai
R3
R3 SAGE
Round 3: Win vs Andrea Malpassi (Fai) - Expected: Not enough data (9 matches)
Kayo
R4
R4 SAGE
Round 4: Win vs Stevie Van Overtveldt (Kayo) - Expected: Not enough data (6 matches)
Terra
R5
R5 SAGE
Round 5: Loss vs Jaap IJlst (Terra) - Expected: Not enough data (1 matches)
Oldhim
R6
R6 SAGE
Round 6: Loss vs Jimmy Nguyen (Oldhim) - Expected: Not enough data (3 matches)
Valda Brightaxe
R7
R7 SAGE
Round 7: Loss vs Martynas Norbutas (Valda Brightaxe) - Expected: Not enough data (2 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.