Victor Goldmane, High and Mighty

Victor Goldmane, High and Mighty

3 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 3-3-1
57%
Meta
-0.5
Perf
3.3
Surp
3.1
Diff
Cindra, Dracai of Retribution
!
65:35
R1 CC
Round 1: Loss vs Collin Cromwell (Cindra, Dracai of Retribution) - Expected: 63:37, favorite upset
Prism, Awakener of Sol
65:35
R2 CC
Round 2: Win vs Kyle James (Prism, Awakener of Sol) - Expected: 64:36
Levia, Shadowborn Abomination
R3
R3 CC
Round 3: Draw vs Jake Brose (Levia, Shadowborn Abomination) - Expected: Not enough data (3 matches)
Dash I/O
75:25
R4 CC
Round 4: Win vs Peter Sundholm (Dash I/O) - Expected: 77:23
Kayo, Armed and Dangerous
45:55
R5 CC
Round 5: Loss vs Jayne Van Ness (Kayo, Armed and Dangerous) - Expected: 44:56
Gravy Bones, Shipwrecked Looter
35:65
R6 CC
Round 6: Loss vs Logan King (Gravy Bones, Shipwrecked Looter) - Expected: 35:65
Verdance, Thorn of the Rose
!!
15:85
R7 CC
Round 7: Win vs Brian Smith (Verdance, Thorn of the Rose) - Expected: 15:85, underdog victory
dropped 0-3-0
33%
Meta
-1.3
Perf
1.3
Surp
0.0
Diff
Arakni, Marionette
55:45
R1 CC
Round 1: Loss vs Andrew Rothermel (Arakni, Marionette) - Expected: 56:44
Gravy Bones, Shipwrecked Looter
35:65
R2 CC
Round 2: Loss vs Donghee Kim (Gravy Bones, Shipwrecked Looter) - Expected: 35:65
Gravy Bones, Shipwrecked Looter
35:65
R3 CC
Round 3: Loss vs Evan Rice (Gravy Bones, Shipwrecked Looter) - Expected: 35:65
dropped 1-1-0
100%
Meta
-0.1
Perf
1.1
Surp
0.5
Diff
Marlynn, Treasure Hunter
R1
R1 CC
Round 1: Win vs Brett Bowden (Marlynn, Treasure Hunter) - Expected: Not enough data (7 matches)
Arakni, Marionette
55:45
R2 CC
Round 2: Loss vs Avery Myles (Arakni, Marionette) - Expected: 56:44

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.