Rhinar, Reckless Rampage

Rhinar, Reckless Rampage

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

51st 3-4-0
71%
Meta
-0.5
Perf
3.8
Surp
1.9
Diff
Marlynn, Treasure Hunter
R1
R1 CC
Round 1: Win vs Matthias Zeiziger (Marlynn, Treasure Hunter) - Expected: Not enough data (6 matches)
Gravy Bones, Shipwrecked Looter
45:55
R2 CC
Round 2: Win vs Andreas Reling (Gravy Bones, Shipwrecked Looter) - Expected: 42:58
Jarl Vetreiði
R3
R3 CC
Round 3: Loss vs Luka Leko (Jarl Vetreiði) - Expected: Not enough data (8 matches)
Dash I/O
60:40
R4 CC
Round 4: Loss vs Teo Matuška (Dash I/O) - Expected: 59:41
Verdance, Thorn of the Rose
50:50
R5 CC
Round 5: Loss vs Balint Herendi (Verdance, Thorn of the Rose) - Expected: 51:49
Vynnset, Iron Maiden
55:45
R6 CC
Round 6: Loss vs Ognjen Marinkovic (Vynnset, Iron Maiden) - Expected: 55:45
Arakni, Marionette
!
40:60
R7 CC
Round 7: Win vs Thomas Denk (Arakni, Marionette) - Expected: 39:61, underdog victory
dropped 3-3-0
50%
Meta
+0.0
Perf
2.3
Surp
1.3
Diff
Arakni, Marionette
40:60
R1 CC
Round 1: Loss vs David Schramm (Arakni, Marionette) - Expected: 39:61
Dash I/O
60:40
R2 CC
Round 2: Win vs Christopher Tacina (Dash I/O) - Expected: 59:41
Prism, Awakener of Sol
75:25
R3 CC
Round 3: Win vs Andreas Mitterlechner (Prism, Awakener of Sol) - Expected: 73:27
Dorinthea Ironsong
45:55
R4 CC
Round 4: Loss vs Christian Katrenčin (Dorinthea Ironsong) - Expected: 45:55
Kano, Dracai of Aether
R5
R5 CC
Round 5: Win vs Vincent Weinzierl (Kano, Dracai of Aether) - Expected: Not enough data (4 matches)
Kassai of the Golden Sand
30:70
R6 CC
Round 6: Loss vs Botond Szujó (Kassai of the Golden Sand) - Expected: 29:71

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.