Kano, Dracai of Aether

Kano, Dracai of Aether

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 4-3-0
71%
Meta
+0.9
Perf
3.2
Surp
1.6
Diff
Dash I/O
!
30:70
R1 CC
Round 1: Win vs Richard Hughes (Dash I/O) - Expected: 32:68, underdog victory
Valda, Seismic Impact
R2
R2 CC
Round 2: Win vs Tom Barnaby-Pass (Valda, Seismic Impact) - Expected: Not enough data (4 matches)
Vynnset, Iron Maiden
R3
R3 CC
Round 3: Loss vs Declan Macewan (Vynnset, Iron Maiden) - Expected: Not enough data (4 matches)
Arakni, Marionette
60:40
R4 CC
Round 4: Win vs David McAllan (Arakni, Marionette) - Expected: 58:42
Verdance, Thorn of the Rose
50:50
R5 CC
Round 5: Win vs Robert Catling (Verdance, Thorn of the Rose) - Expected: 52:48
Prism, Awakener of Sol
15:85
R6 CC
Round 6: Loss vs Pontus Angerfors (Prism, Awakener of Sol) - Expected: 14:86
Kayo, Underhanded Cheat
R7
R7 CC
Round 7: Loss vs Stuart Reeve (Kayo, Underhanded Cheat) - Expected: Not enough data (7 matches)
dropped 3-2-0
100%
Meta
-0.1
Perf
2.2
Surp
1.1
Diff
Florian, Rotwood Harbinger
85:15
R1 CC
Round 1: Win vs Kyle Mullings (Florian, Rotwood Harbinger) - Expected: 84:16
Kayo, Armed and Dangerous
60:40
R2 CC
Round 2: Win vs Stuart Clark (Kayo, Armed and Dangerous) - Expected: 62:38
Verdance, Thorn of the Rose
50:50
R3 CC
Round 3: Loss vs Richard Carr (Verdance, Thorn of the Rose) - Expected: 52:48
Kayo, Underhanded Cheat
R4
R4 CC
Round 4: Win vs Brodie Smith (Kayo, Underhanded Cheat) - Expected: Not enough data (7 matches)
Cindra, Dracai of Retribution
!
60:40
R5 CC
Round 5: Loss vs David Calf (Cindra, Dracai of Retribution) - Expected: 61:39, favorite upset

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.