Victor Goldmane, High and Mighty

Victor Goldmane, High and Mighty

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

13th 5-2-0
86%
Meta
+0.8
Perf
2.6
Surp
1.8
Diff
Fang, Dracai of Blades
55:45
R1 CC
Round 1: Win vs Kazuaki Fukui (Fang, Dracai of Blades) - Expected: 57:43
Gravy Bones, Shipwrecked Looter
35:65
R2 CC
Round 2: Loss vs 祥弘 橋本 (Gravy Bones, Shipwrecked Looter) - Expected: 37:63
Cindra, Dracai of Retribution
60:40
R3 CC
Round 3: Win vs Shuto Ushiro (Cindra, Dracai of Retribution) - Expected: 61:39
Arakni, Marionette
55:45
R4 CC
Round 4: Loss vs Tatsuaki Tsuchida (Arakni, Marionette) - Expected: 53:47
Jarl Vetreiði
70:30
R5 CC
Round 5: Win vs Yukihiko Ikeda (Jarl Vetreiði) - Expected: 69:31
Dash I/O
80:20
R6 CC
Round 6: Win vs Esmond Heng (Dash I/O) - Expected: 78:22
Ira, Scarlet Revenger
65:35
R7 CC
Round 7: Win vs tomoya kitagawa (Ira, Scarlet Revenger) - Expected: 64:36
22nd 4-3-0
71%
Meta
+0.4
Perf
2.5
Surp
1.3
Diff
Cindra, Dracai of Retribution
60:40
R1 CC
Round 1: Win vs Kazuna Otsuka (Cindra, Dracai of Retribution) - Expected: 61:39
Arakni, Huntsman
60:40
R2 CC
Round 2: Win vs タカヤ スギモト (Arakni, Huntsman) - Expected: 62:38
Verdance, Thorn of the Rose
20:80
R3 CC
Round 3: Loss vs Clinton Ng (Verdance, Thorn of the Rose) - Expected: 20:80
Jarl Vetreiði
70:30
R4 CC
Round 4: Win vs Yukihiko Ikeda (Jarl Vetreiði) - Expected: 69:31
Kano, Dracai of Aether
20:80
R5 CC
Round 5: Loss vs Jian Wei Tee (Kano, Dracai of Aether) - Expected: 19:81
Ira, Scarlet Revenger
!
65:35
R6 CC
Round 6: Loss vs tomoya kitagawa (Ira, Scarlet Revenger) - Expected: 64:36, favorite upset
Arakni, Huntsman
60:40
R7 CC
Round 7: Win vs Iada Caio (Arakni, Huntsman) - Expected: 62:38

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.