Riptide, Lurker of the Deep

Riptide, Lurker of the Deep

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

26th 3-3-0
50%
Meta
+0.8
Perf
3.1
Surp
7.2
Diff
Katsu, the Wanderer
R1
R1 CC
Round 1: Loss vs yi chuan lai (Katsu, the Wanderer) - Expected: Not enough data (6 matches)
Ira, Scarlet Revenger
R2
R2 CC
Round 2: Loss vs Luo Sheng-Xun (Ira, Scarlet Revenger) - Expected: Not enough data (9 matches)
Florian, Rotwood Harbinger
!
40:60
R3 CC
Round 3: Win vs 藍 白 (Florian, Rotwood Harbinger) - Expected: 38:62, underdog victory
Verdance, Thorn of the Rose
20:80
R10 CC
Round 10: Loss vs Redc Chen (Verdance, Thorn of the Rose) - Expected: 18:82
Verdance, Thorn of the Rose
!!
20:80
R11 CC
Round 11: Win vs Chen Ming (Verdance, Thorn of the Rose) - Expected: 18:82, underdog victory
Rhinar, Reckless Rampage
R12
R12 CC
Round 12: Win vs chen shr jiang (Rhinar, Reckless Rampage) - Expected: Not enough data (3 matches)
40th 2-4-0
83%
Meta
-0.9
Perf
2.9
Surp
2.0
Diff
Ira, Scarlet Revenger
R1
R1 CC
Round 1: Loss vs 左 承勳 (Ira, Scarlet Revenger) - Expected: Not enough data (9 matches)
Fai, Rising Rebellion
R2
R2 CC
Round 2: Win vs Teoh Juwern (Fai, Rising Rebellion) - Expected: Not enough data (2 matches)
Prism, Awakener of Sol
50:50
R3 CC
Round 3: Loss vs OWN HSIANG YU (Prism, Awakener of Sol) - Expected: 48:52
Levia, Shadowborn Abomination
R10
R10 CC
Round 10: Win vs Chu Fung Huei (Levia, Shadowborn Abomination) - Expected: Not enough data (3 matches)
Florian, Rotwood Harbinger
40:60
R11 CC
Round 11: Loss vs CHEN HAN WEI (Florian, Rotwood Harbinger) - Expected: 38:62
Fang, Dracai of Blades
R12
R12 CC
Round 12: Loss vs CHAI NELSON (Fang, Dracai of Blades) - Expected: Not enough data (8 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.