Katsu, the Wanderer

Katsu, the Wanderer

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 3-4-0
57%
Meta
-0.3
Perf
3.4
Surp
1.1
Diff
R1
R1 CC
Round 1: Win vs janis bernhards (Unknown)
Prism, Awakener of Sol
45:55
R2 CC
Round 2: Win vs Tim Sofsky (Prism, Awakener of Sol) - Expected: 43:57
Uzuri, Switchblade
45:55
R3 CC
Round 3: Loss vs Artur Wysocki (Uzuri, Switchblade) - Expected: 46:54
Riptide, Lurker of the Deep
R4
R4 CC
Round 4: Win vs Alessandro Altieri (Riptide, Lurker of the Deep) - Expected: Not enough data (6 matches)
Victor Goldmane, High and Mighty
25:75
R5 CC
Round 5: Loss vs Daniel Winning (Victor Goldmane, High and Mighty) - Expected: 26:74
Rhinar, Reckless Rampage
!
65:35
R6 CC
Round 6: Loss vs Kevin Zänker (Rhinar, Reckless Rampage) - Expected: 62:38, favorite upset
R7
R7 CC
Round 7: Loss vs Robert Catling (Unknown)
dropped 3-3-0
67%
Meta
+0.0
Perf
2.7
Surp
1.6
Diff
Dash, Inventor Extraordinaire
40:60
R1 CC
Round 1: Loss vs Kaloyan Nikov (Dash, Inventor Extraordinaire) - Expected: 41:59
Kayo, Armed and Dangerous
50:50
R2 CC
Round 2: Win vs Leoluca Colletti (Kayo, Armed and Dangerous) - Expected: 52:48
Dorinthea Ironsong
45:55
R3 CC
Round 3: Loss vs Zafri Jeffri (Dorinthea Ironsong) - Expected: 43:57
Vynnset, Iron Maiden
R4
R4 CC
Round 4: Win vs Lorenzo Petrone (Vynnset, Iron Maiden) - Expected: Not enough data (4 matches)
Ser Boltyn, Breaker of Dawn
60:40
R5 CC
Round 5: Win vs Maciej Kawończyk (Ser Boltyn, Breaker of Dawn) - Expected: 61:39
Kayo, Armed and Dangerous
50:50
R6 CC
Round 6: Loss vs Florian Huepper (Kayo, Armed and Dangerous) - Expected: 52:48

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.