Riptide, Lurker of the Deep

Riptide, Lurker of the Deep

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

42nd 3-5-0
38%
Meta
-0.5
Perf
3.7
Surp
1.7
Diff
Dorinthea Ironsong
45:55
R1 CC
Round 1: Win vs Dennis Fröberg (Dorinthea Ironsong) - Expected: 43:57
Dorinthea Ironsong
45:55
R2 CC
Round 2: Loss vs Wiktor Woźniak (Dorinthea Ironsong) - Expected: 43:57
Azalea, Ace in the Hole
40:60
R3 CC
Round 3: Loss vs Rene Aho (Azalea, Ace in the Hole) - Expected: 41:59
Levia, Shadowborn Abomination
55:45
R4 CC
Round 4: Win vs Heidi Lehikoinen (Levia, Shadowborn Abomination) - Expected: 52:48
R5
R5 CC
Round 5: Loss vs janis bernhards (Unknown)
Victor Goldmane, High and Mighty
20:80
R6 CC
Round 6: Loss vs Tamás Somoskövi (Victor Goldmane, High and Mighty) - Expected: 21:79
Prism, Awakener of Sol
45:55
R7 CC
Round 7: Win vs Clara Labe (Prism, Awakener of Sol) - Expected: 43:57
Kayo, Armed and Dangerous
55:45
R8 CC
Round 8: Loss vs Sharif Shaaban (Kayo, Armed and Dangerous) - Expected: 57:43
dropped 2-2-0
50%
Meta
+0.3
Perf
1.9
Surp
0.8
Diff
Azalea, Ace in the Hole
40:60
R1 CC
Round 1: Win vs Mert Gezgin (Azalea, Ace in the Hole) - Expected: 41:59
R2
R2 CC
Round 2: Win vs Frank CLEMENT (Unknown)
Victor Goldmane, High and Mighty
20:80
R3 CC
Round 3: Loss vs Florin-Cristian Loghin (Victor Goldmane, High and Mighty) - Expected: 21:79
Katsu, the Wanderer
55:45
R4 CC
Round 4: Loss vs Rain Ööpik (Katsu, the Wanderer) - Expected: 57:43

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.