Kano, Dracai of Aether

Kano, Dracai of Aether

3 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

23rd 4-2-0
50%
Meta
+0.9
Perf
3.4
Surp
6.7
Diff
Levia, Shadowborn Abomination
45:55
R1 CC
Round 1: Loss vs Zachary Cauchi (Levia, Shadowborn Abomination) - Expected: 45:55
Arakni, 5L!p3d 7hRu 7h3 cR4X
50:50
R2 CC
Round 2: Win vs Vincent Lam (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 49:51
Fang, Dracai of Blades
!!
80:20
R3 CC
Round 3: Loss vs William Bucknall (Fang, Dracai of Blades) - Expected: 79:21, favorite upset
Gravy Bones, Shipwrecked Looter
45:55
R10 CC
Round 10: Win vs James Lewis (Gravy Bones, Shipwrecked Looter) - Expected: 45:55
Vynnset, Iron Maiden
40:60
R11 CC
Round 11: Win vs Owen Young (Vynnset, Iron Maiden) - Expected: 41:59
Arakni, 5L!p3d 7hRu 7h3 cR4X
50:50
R12 CC
Round 12: Win vs Blake Godenzi (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 49:51
dropped 1-2-0
33%
Meta
-0.1
Perf
1.1
Surp
1.0
Diff
Oscilio, Constella Intelligence
45:55
R1 CC
Round 1: Loss vs Evan Bicknell (Oscilio, Constella Intelligence) - Expected: 46:54
Prism, Awakener of Sol
15:85
R2 CC
Round 2: Loss vs Jarrod Bowler (Prism, Awakener of Sol) - Expected: 14:86
Arakni, 5L!p3d 7hRu 7h3 cR4X
50:50
R3 CC
Round 3: Win vs Troy Wilson (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 49:51
dropped 1-2-0
33%
Meta
-0.0
Perf
1.0
Surp
1.0
Diff
Dash I/O
40:60
R1 CC
Round 1: Loss vs Thomas Dowling (Dash I/O) - Expected: 40:60
Prism, Awakener of Sol
15:85
R2 CC
Round 2: Loss vs Euan Ansell (Prism, Awakener of Sol) - Expected: 14:86
Azalea, Ace in the Hole
50:50
R3 CC
Round 3: Win vs Daimon Martin (Azalea, Ace in the Hole) - Expected: 49:51

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.