Ira, Scarlet Revenger

Ira, Scarlet Revenger

3 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

27th 4-2-0
50%
Meta
+1.4
Perf
2.3
Surp
3.2
Diff
Gravy Bones, Shipwrecked Looter
65:35
R1 CC
Round 1: Win vs Adam Gale (Gravy Bones, Shipwrecked Looter) - Expected: 62:38
Cindra, Dracai of Retribution
55:45
R2 CC
Round 2: Win vs Taine Markley (Cindra, Dracai of Retribution) - Expected: 56:44
Prism, Awakener of Sol
65:35
R3 CC
Round 3: Win vs German Glukhov (Prism, Awakener of Sol) - Expected: 64:36
Dash I/O
!
35:65
R10 CC
Round 10: Win vs Louis Shum (Dash I/O) - Expected: 35:65, underdog victory
Kassai of the Golden Sand
15:85
R11 CC
Round 11: Loss vs Jake mccormack (Kassai of the Golden Sand) - Expected: 17:83
Arakni, Marionette
30:70
R12 CC
Round 12: Loss vs Aidan Ward (Arakni, Marionette) - Expected: 29:71
dropped 3-0-0
67%
Meta
+1.4
Perf
1.4
Surp
1.7
Diff
Oscilio, Constella Intelligence
40:60
R1 CC
Round 1: Win vs Spencer Horton (Oscilio, Constella Intelligence) - Expected: 41:59
Cindra, Dracai of Retribution
55:45
R2 CC
Round 2: Win vs Jonas Ryen (Cindra, Dracai of Retribution) - Expected: 56:44
Dorinthea Ironsong
60:40
R3 CC
Round 3: Win vs Jordan Finch (Dorinthea Ironsong) - Expected: 59:41
dropped 2-1-0
33%
Meta
+0.8
Perf
1.4
Surp
1.3
Diff
Cindra, Dracai of Retribution
55:45
R1 CC
Round 1: Win vs Darren Taing (Cindra, Dracai of Retribution) - Expected: 56:44
Arakni, 5L!p3d 7hRu 7h3 cR4X
!
35:65
R2 CC
Round 2: Win vs Ryan Royals (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 33:67, underdog victory
Arakni, Marionette
30:70
R3 CC
Round 3: Loss vs Igor Brkic (Arakni, Marionette) - Expected: 29:71

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.