Jarl Vetreiði

Jarl Vetreiði

3 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

5th 6-1-0
57%
Meta
+2.7
Perf
3.3
Surp
4.5
Diff
Arakni, 5L!p3d 7hRu 7h3 cR4X
50:50
R1 CC
Round 1: Win vs Juntaek Lim (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 51:49
Cindra, Dracai of Retribution
65:35
R2 CC
Round 2: Win vs HyoungJun You (Cindra, Dracai of Retribution) - Expected: 65:35
Fang, Dracai of Blades
!
40:60
R3 CC
Round 3: Win vs Joe Cassidy (Fang, Dracai of Blades) - Expected: 39:61, underdog victory
Puffin, Hightail
55:45
R7 CC
Round 7: Win vs ko yunsik (Puffin, Hightail) - Expected: 54:46
Gravy Bones, Shipwrecked Looter
45:55
R8 CC
Round 8: Win vs Choi Tae seong (Gravy Bones, Shipwrecked Looter) - Expected: 44:56
Oscilio, Constella Intelligence
50:50
R9 CC
Round 9: Win vs suk kyo suh (Oscilio, Constella Intelligence) - Expected: 49:51
Victor Goldmane, High and Mighty
30:70
R10 CC
Round 10: Loss vs 조 윤재 (Victor Goldmane, High and Mighty) - Expected: 30:70
12th 5-1-0
67%
Meta
+1.9
Perf
2.7
Surp
3.8
Diff
R1
R1 CC
Round 1: Win vs None (Unknown)
Fang, Dracai of Blades
40:60
R2 CC
Round 2: Loss vs Joe Cassidy (Fang, Dracai of Blades) - Expected: 39:61
Florian, Rotwood Harbinger
45:55
R3 CC
Round 3: Win vs Giovanni Prinzivalli (Florian, Rotwood Harbinger) - Expected: 43:57
Kayo, Armed and Dangerous
55:45
R7 CC
Round 7: Win vs Austin Marshall (Kayo, Armed and Dangerous) - Expected: 55:45
Ser Boltyn, Breaker of Dawn
70:30
R8 CC
Round 8: Win vs TAEHO KWON (Ser Boltyn, Breaker of Dawn) - Expected: 69:31
Puffin, Hightail
55:45
R9 CC
Round 9: Win vs ko yunsik (Puffin, Hightail) - Expected: 54:46
dropped 0-1-0
100%
Meta
-0.6
Perf
0.6
Surp
0.0
Diff
Kayo, Armed and Dangerous
55:45
R2 CC
Round 2: Loss vs Collin Scanley (Kayo, Armed and Dangerous) - Expected: 55:45

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.