Victor Goldmane, High and Mighty

Victor Goldmane, High and Mighty

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

3rd 4-4-0
88%
Meta
-0.5
Perf
3.8
Surp
2.7
Diff
Kayo, Armed and Dangerous
50:50
R1 CC
Round 1: Loss vs Jeong Ho Shin (Kayo, Armed and Dangerous) - Expected: 48:52
Vynnset, Iron Maiden
70:30
R2 CC
Round 2: Win vs Hangjune "Shu" Cho (Vynnset, Iron Maiden) - Expected: 68:32
Kano, Dracai of Aether
15:85
R3 CC
Round 3: Loss vs 제윤 장 (Kano, Dracai of Aether) - Expected: 15:85
Kayo, Armed and Dangerous
50:50
R7 CC
Round 7: Win vs Keeseob Choi (Kayo, Armed and Dangerous) - Expected: 48:52
Arakni, 5L!p3d 7hRu 7h3 cR4X
50:50
R8 CC
Round 8: Win vs Suh Jaeyong (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: 51:49
Dash I/O
!!
75:25
R9 CC
Round 9: Loss vs 창건 곽 (Dash I/O) - Expected: 76:24, favorite upset
Jarl Vetreiði
70:30
R10 CC
Round 10: Win vs Nathan Youngblut (Jarl Vetreiði) - Expected: 70:30
Dash I/O
!!
75:25
R11 CC
Round 11: Loss vs 창건 곽 (Dash I/O) - Expected: 76:24, favorite upset
dropped 3-2-0
40%
Meta
+0.7
Perf
2.7
Surp
1.5
Diff
Kayo, Armed and Dangerous
50:50
R1 CC
Round 1: Win vs Austin Marshall (Kayo, Armed and Dangerous) - Expected: 48:52
Gravy Bones, Shipwrecked Looter
!
35:65
R2 CC
Round 2: Win vs TAEWOO KWON (Gravy Bones, Shipwrecked Looter) - Expected: 33:67, underdog victory
Oscilio, Constella Intelligence
45:55
R3 CC
Round 3: Win vs Lee Dong-Hee (Oscilio, Constella Intelligence) - Expected: 46:54
Gravy Bones, Shipwrecked Looter
35:65
R7 CC
Round 7: Loss vs Andy Kim (Gravy Bones, Shipwrecked Looter) - Expected: 33:67
Azalea, Ace in the Hole
!
65:35
R8 CC
Round 8: Loss vs In GwangYeol (Azalea, Ace in the Hole) - Expected: 66:34, favorite upset

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.