Dash, Inventor Extraordinaire

Dash, Inventor Extraordinaire

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

5th 6-3-0
33%
Meta
+2.0
Perf
4.6
Surp
3.2
Diff
Cindra, Dracai of Retribution
45:55
R1 CC
Round 1: Win vs Zafri Jeffri (Cindra, Dracai of Retribution) - Expected: 44:56
Arakni, 5L!p3d 7hRu 7h3 cR4X
R2
R2 CC
Round 2: Win vs Alexandre Godon (Arakni, 5L!p3d 7hRu 7h3 cR4X) - Expected: Not enough data (9 matches)
Zen, Tamer of Purpose
R3
R3 CC
Round 3: Win vs Florian Vanbrakel (Zen, Tamer of Purpose) - Expected: Not enough data (5 matches)
Zen, Tamer of Purpose
R4
R4 CC
Round 4: Loss vs Simon Nielsen (Zen, Tamer of Purpose) - Expected: Not enough data (5 matches)
Aurora, Shooting Star
!
40:60
R5 CC
Round 5: Win vs Robin Waij (Aurora, Shooting Star) - Expected: 40:60, underdog victory
Azalea, Ace in the Hole
45:55
R6 CC
Round 6: Win vs Doroschewski Christoph (Azalea, Ace in the Hole) - Expected: 47:53
Aurora, Shooting Star
!
40:60
R7 CC
Round 7: Win vs Jordi De Jonghe (Aurora, Shooting Star) - Expected: 40:60, underdog victory
Enigma, Ledger of Ancestry
45:55
R8 CC
Round 8: Loss vs Mark Henderson (Enigma, Ledger of Ancestry) - Expected: 43:57
Florian, Rotwood Harbinger
40:60
R9 CC
Round 9: Loss vs Donovan van Beek (Florian, Rotwood Harbinger) - Expected: 40:60
dropped 2-2-0
50%
Meta
+0.2
Perf
0.9
Surp
0.4
Diff
Vynnset, Iron Maiden
70:30
R1 CC
Round 1: Win vs Bram Hast (Vynnset, Iron Maiden) - Expected: 71:29
Vynnset, Iron Maiden
70:30
R2 CC
Round 2: Win vs Max de Wilde (Vynnset, Iron Maiden) - Expected: 71:29
Nuu, Alluring Desire
20:80
R3 CC
Round 3: Loss vs Daniel Brockhage (Nuu, Alluring Desire) - Expected: 18:82
Nuu, Alluring Desire
20:80
R4 CC
Round 4: Loss vs Benjamin Van donkelaar (Nuu, Alluring Desire) - Expected: 18:82

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.