Dash I/O

Dash I/O

3 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 1-4-0
100%
Meta
-1.5
Perf
2.5
Surp
0.2
Diff
R1
R1 LL
Round 1: Win vs None (Unknown)
Briar, Warden of Thorns
R2
R2 LL
Round 2: Loss vs Jake Landaiche (Briar, Warden of Thorns) - Expected: Not enough data (5 matches)
Prism, Sculptor of Arc Light
R3
R3 LL
Round 3: Loss vs Jackson Bruening (Prism, Sculptor of Arc Light) - Expected: Not enough data (2 matches)
Prism, Awakener of Sol
R4
R4 LL
Round 4: Loss vs Jason Watkins (Prism, Awakener of Sol) - Expected: Not enough data (2 matches)
Rhinar, Reckless Rampage
R5
R5 LL
Round 5: Loss vs Brandon Datwyler (Rhinar, Reckless Rampage) - Expected: Not enough data (1 matches)
dropped 1-3-0
100%
Meta
-1.0
Perf
2.0
Surp
0.2
Diff
Chane, Bound by Shadow
R1
R1 LL
Round 1: Win vs Kevin Brayer (Chane, Bound by Shadow) - Expected: Not enough data (5 matches)
Bravo, Star of the Show
R2
R2 LL
Round 2: Loss vs Hayden Jeanson (Bravo, Star of the Show) - Expected: Not enough data (9 matches)
Viserai, Rune Blood
R3
R3 LL
Round 3: Loss vs Taylor Crawford (Viserai, Rune Blood) - Expected: Not enough data (6 matches)
Florian, Rotwood Harbinger
R4
R4 LL
Round 4: Loss vs Cristopher Allen (Florian, Rotwood Harbinger) - Expected: Not enough data (1 matches)
dropped 1-3-0
100%
Meta
-1.0
Perf
2.0
Surp
0.2
Diff
Briar, Warden of Thorns
R1
R1 LL
Round 1: Win vs Nathaniel Brower (Briar, Warden of Thorns) - Expected: Not enough data (5 matches)
Bravo, Star of the Show
R2
R2 LL
Round 2: Loss vs Kyle Yoder (Bravo, Star of the Show) - Expected: Not enough data (9 matches)
Bravo, Star of the Show
R3
R3 LL
Round 3: Loss vs Winry Owen (Bravo, Star of the Show) - Expected: Not enough data (9 matches)
Dromai, Ash Artist
R4
R4 LL
Round 4: Loss vs Aaron Shantz (Dromai, Ash Artist) - Expected: Not enough data (3 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.