Prism, Awakener of Sol

Prism, Awakener of Sol

2 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

41st 3-4-0
86%
Meta
-0.4
Perf
3.4
Surp
1.7
Diff
Viserai, Rune Blood
40:60
R1 LL
Round 1: Loss vs Jake Smith (Viserai, Rune Blood) - Expected: 42:58
Iyslander, Stormbind
R2
R2 LL
Round 2: Win vs Michael Burke (Iyslander, Stormbind) - Expected: Not enough data (6 matches)
Oldhim, Grandfather of Eternity
R3
R3 LL
Round 3: Loss vs Pat Eshghy (Oldhim, Grandfather of Eternity) - Expected: Not enough data (2 matches)
R4
R4 LL
Round 4: Win vs jacob miller (Unknown)
Chane, Bound by Shadow
R5
R5 LL
Round 5: Loss vs Daniel Hayslip (Chane, Bound by Shadow) - Expected: Not enough data (6 matches)
Prism, Awakener of Sol
50:50
R6 LL
Round 6: Win vs Benjamin Kopchak (Prism, Awakener of Sol) - Expected: 50:50 (mirror match)
Lexi, Livewire
R7
R7 LL
Round 7: Loss vs Ren Fisk (Lexi, Livewire) - Expected: Not enough data (3 matches)
44th 3-4-0
100%
Meta
-0.5
Perf
3.5
Surp
2.0
Diff
Kano, Dracai of Aether
R1
R1 LL
Round 1: Loss vs Nathaniel Snyder (Kano, Dracai of Aether) - Expected: Not enough data (3 matches)
Chane, Bound by Shadow
R2
R2 LL
Round 2: Loss vs Pierce Gumm (Chane, Bound by Shadow) - Expected: Not enough data (6 matches)
Florian, Rotwood Harbinger
R3
R3 LL
Round 3: Win vs Jerry Neal (Florian, Rotwood Harbinger) - Expected: Not enough data (4 matches)
Oldhim, Grandfather of Eternity
R4
R4 LL
Round 4: Win vs Tyler Garcia (Oldhim, Grandfather of Eternity) - Expected: Not enough data (2 matches)
Aurora, Shooting Star
R5
R5 LL
Round 5: Loss vs Ethan Davison (Aurora, Shooting Star) - Expected: Not enough data (7 matches)
Prism, Awakener of Sol
50:50
R6 LL
Round 6: Loss vs Logan Reinert (Prism, Awakener of Sol) - Expected: 50:50 (mirror match)
Iyslander, Stormbind
R7
R7 LL
Round 7: Win vs Vince Biamonte (Iyslander, Stormbind) - Expected: Not enough data (6 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.