Ser Boltyn, Breaker of Dawn

Ser Boltyn, Breaker of Dawn

4 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 3-5-0
88%
Meta
-0.8
Perf
3.8
Surp
2.0
Diff
R1
R1 CC
Round 1: Win vs None (Unknown)
Dromai, Ash Artist
25:75
R2 CC
Round 2: Loss vs Seth Penner (Dromai, Ash Artist) - Expected: 25:75
Katsu, the Wanderer
R3
R3 CC
Round 3: Loss vs Michael Collins (Katsu, the Wanderer) - Expected: Not enough data (7 matches)
Oldhim, Grandfather of Eternity
R4
R4 CC
Round 4: Loss vs Justin Balanca-Hawkes (Oldhim, Grandfather of Eternity) - Expected: Not enough data (9 matches)
Azalea, Ace in the Hole
R5
R5 CC
Round 5: Loss vs Zackary Whitt (Azalea, Ace in the Hole) - Expected: Not enough data (8 matches)
Oldhim, Grandfather of Eternity
R6
R6 CC
Round 6: Loss vs Chad Allred (Oldhim, Grandfather of Eternity) - Expected: Not enough data (9 matches)
Dorinthea Ironsong
R7
R7 CC
Round 7: Win vs Alex Yun (Dorinthea Ironsong) - Expected: Not enough data (2 matches)
Ser Boltyn, Breaker of Dawn
50:50
R8 CC
Round 8: Win vs Eric Gorski (Ser Boltyn, Breaker of Dawn) - Expected: 50:50 (mirror match)
dropped 2-6-0
88%
Meta
-1.8
Perf
3.8
Surp
0.9
Diff
Briar, Warden of Thorns
50:50
R1 CC
Round 1: Loss vs Christopher Higashi (Briar, Warden of Thorns) - Expected: 50:50
R2
R2 CC
Round 2: Win vs Quinn Toulouse (Unknown)
Briar, Warden of Thorns
50:50
R3 CC
Round 3: Loss vs Kevin Canales (Briar, Warden of Thorns) - Expected: 50:50
Lexi, Livewire
30:70
R4 CC
Round 4: Loss vs Eric Holmes (Lexi, Livewire) - Expected: 28:72
Bravo, Showstopper
R5
R5 CC
Round 5: Win vs Jeffrey Lang (Bravo, Showstopper) - Expected: Not enough data (7 matches)
Dorinthea Ironsong
R6
R6 CC
Round 6: Loss vs Felipe Costa Batista (Dorinthea Ironsong) - Expected: Not enough data (2 matches)
Dash, Inventor Extraordinaire
R7
R7 CC
Round 7: Loss vs Erick Lofton (Dash, Inventor Extraordinaire) - Expected: Not enough data (8 matches)
Ser Boltyn, Breaker of Dawn
50:50
R8 CC
Round 8: Loss vs Gabriel Rasicot (Ser Boltyn, Breaker of Dawn) - Expected: 50:50 (mirror match)
dropped 2-4-0
100%
Meta
-1.0
Perf
3.0
Surp
0.5
Diff
Rhinar, Reckless Rampage
R1
R1 CC
Round 1: Win vs Colin Ross (Rhinar, Reckless Rampage) - Expected: Not enough data (5 matches)
Uzuri, Switchblade
R2
R2 CC
Round 2: Win vs Jonathan Wyatt (Uzuri, Switchblade) - Expected: Not enough data (5 matches)
Uzuri, Switchblade
R3
R3 CC
Round 3: Loss vs Colin Swisher (Uzuri, Switchblade) - Expected: Not enough data (5 matches)
Iyslander, Stormbind
R4
R4 CC
Round 4: Loss vs Ovas Siddiqui (Iyslander, Stormbind) - Expected: Not enough data (5 matches)
Dash, Inventor Extraordinaire
R5
R5 CC
Round 5: Loss vs Sam Sutherland (Dash, Inventor Extraordinaire) - Expected: Not enough data (8 matches)
Bravo, Showstopper
R6
R6 CC
Round 6: Loss vs Matthew Halstad (Bravo, Showstopper) - Expected: Not enough data (7 matches)
dropped 0-5-0
80%
Meta
-2.2
Perf
2.2
Surp
0.0
Diff
Rhinar, Reckless Rampage
R1
R1 CC
Round 1: Loss vs John Romah (Rhinar, Reckless Rampage) - Expected: Not enough data (5 matches)
Dash, Inventor Extraordinaire
R2
R2 CC
Round 2: Loss vs Aidan Kwasneski (Dash, Inventor Extraordinaire) - Expected: Not enough data (8 matches)
Katsu, the Wanderer
R3
R3 CC
Round 3: Loss vs Catherine Powell (Katsu, the Wanderer) - Expected: Not enough data (7 matches)
Bravo, Showstopper
R4
R4 CC
Round 4: Loss vs Daniel Davila (Bravo, Showstopper) - Expected: Not enough data (7 matches)
Dromai, Ash Artist
25:75
R5 CC
Round 5: Loss vs Jesse Shaw (Dromai, Ash Artist) - Expected: 25:75

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.