
Lyath Goldmane
4 players • Match results by round
Tip: Click any player row to see detailed round-by-round calculations
Round-by-Round Breakdown
Win probabilities rounded to nearest 5% for consistency with match display
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| Round | Opponent | Expected | Result |
|---|---|---|---|
| R1 | 50% | Win | |
| R2 | Ira, Crimson Haze | 45% | Win |
| R3 | Briar | 30% | Win |
| R4 | Azalea | 50% | Win |
| R5 | Bravo, Flattering Showman | 20% | Loss |
| R6 | Lexi | 50% | Win |
| R7 | Chane | 50% | Loss |
| R8 | Bravo, Flattering Showman | 20% | Loss |
Round-by-Round Breakdown
Win probabilities rounded to nearest 5% for consistency with match display
Swipe left to see all columns →
| Round | Opponent | Expected | Result |
|---|---|---|---|
| R1 | Chane | 50% | Win |
| R2 | Briar | 30% | Loss |
| R3 | Azalea | 50% | Win |
| R4 | Ira, Crimson Haze | 45% | Loss |
| R5 | Bravo, Flattering Showman | 20% | Loss |
| R6 | Chane | 50% | Loss |
| R7 | Ira, Crimson Haze | 45% | Win |
| R8 | Pleiades | 50% | Loss |
Round-by-Round Breakdown
Win probabilities rounded to nearest 5% for consistency with match display
Swipe left to see all columns →
| Round | Opponent | Expected | Result |
|---|---|---|---|
| R1 | Prism | 50% | Loss |
| R2 | Briar | 30% | Win |
| R3 | Azalea | 50% | Win |
| R4 | Oldhim | 50% | Loss |
| R5 | Ira, Crimson Haze | 45% | Loss |
Round-by-Round Breakdown
Win probabilities rounded to nearest 5% for consistency with match display
Swipe left to see all columns →
| Round | Opponent | Expected | Result |
|---|---|---|---|
| R1 | Vynnset | 50% | Loss |
| R2 | Ira, Crimson Haze | 45% | Loss |
| R3 | Bravo, Flattering Showman | 20% | Loss |
Legend
Performance Metrics
% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.
Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.
Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.
Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.