Lyath Goldmane, Vile Savant

Lyath Goldmane, Vile Savant

3 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

dropped 2-3-0
40%
Meta
-0.4
Perf
2.5
Surp
1.9
Diff
Dash I/O
35:65
R1 CC
Round 1: Loss vs Angel Fernandez (Dash I/O) - Expected: 37:63
Verdance, Thorn of the Rose
!
65:35
R2 CC
Round 2: Loss vs Bea Budnik (Verdance, Thorn of the Rose) - Expected: 67:33, favorite upset
Verdance, Thorn of the Rose
65:35
R3 CC
Round 3: Win vs Justin Schrudder (Verdance, Thorn of the Rose) - Expected: 67:33
Kassai of the Golden Sand
!!
25:75
R4 CC
Round 4: Win vs Matthew Rawlings (Kassai of the Golden Sand) - Expected: 27:73, underdog victory
Puffin, Hightail
40:60
R5 CC
Round 5: Loss vs Ning Liu (Puffin, Hightail) - Expected: 42:58
dropped 1-3-0
50%
Meta
-1.0
Perf
2.1
Surp
0.6
Diff
Fai, Rising Rebellion
30:70
R1 CC
Round 1: Loss vs Mercy Bickell (Fai, Rising Rebellion) - Expected: 31:69
Cindra, Dracai of Retribution
45:55
R2 CC
Round 2: Win vs Carson Allen (Cindra, Dracai of Retribution) - Expected: 46:54
Verdance, Thorn of the Rose
!
65:35
R3 CC
Round 3: Loss vs John Zapata (Verdance, Thorn of the Rose) - Expected: 67:33, favorite upset
Oscilio, Constella Intelligence
!
60:40
R4 CC
Round 4: Loss vs Alexander Vore (Oscilio, Constella Intelligence) - Expected: 61:39, favorite upset
dropped 1-2-0
33%
Meta
-0.4
Perf
1.7
Surp
1.0
Diff
Cindra, Dracai of Retribution
45:55
R1 CC
Round 1: Loss vs Joshua Frailey (Cindra, Dracai of Retribution) - Expected: 46:54
Arakni, Marionette
!
35:65
R2 CC
Round 2: Win vs Ian Campbell (Arakni, Marionette) - Expected: 36:64, underdog victory
Oscilio, Constella Intelligence
!
60:40
R3 CC
Round 3: Loss vs nathan ericksen (Oscilio, Constella Intelligence) - Expected: 61:39, favorite upset

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.