Puffin, Hightail

Puffin, Hightail

5 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

3rd 7-2-0
44%
Meta
+2.3
Perf
4.0
Surp
3.6
Diff
Prism, Awakener of Sol
60:40
R1 CC
Round 1: Win vs Edgar Leroy de Pedro (Prism, Awakener of Sol) - Expected: 62:38
Kano, Dracai of Aether
65:35
R2 CC
Round 2: Win vs Eugene Neo (Kano, Dracai of Aether) - Expected: 67:33
Kayo, Armed and Dangerous
65:35
R3 CC
Round 3: Win vs Albern Song (Kayo, Armed and Dangerous) - Expected: 66:34
Prism, Awakener of Sol
60:40
R4 CC
Round 4: Win vs Deitrich Mohan (Prism, Awakener of Sol) - Expected: 62:38
Arakni, Marionette
40:60
R5 CC
Round 5: Loss vs Kelvin Tan (Arakni, Marionette) - Expected: 38:62
Cindra, Dracai of Retribution
45:55
R6 CC
Round 6: Win vs Alfred Lauw (Cindra, Dracai of Retribution) - Expected: 45:55
Dash I/O
40:60
R7 CC
Round 7: Win vs Daniel Toh (Dash I/O) - Expected: 40:60
Oscilio, Constella Intelligence
45:55
R8 CC
Round 8: Win vs Dong Quek (Oscilio, Constella Intelligence) - Expected: 43:57
Oscilio, Constella Intelligence
45:55
R9 CC
Round 9: Loss vs Jacob Clements (Oscilio, Constella Intelligence) - Expected: 43:57
53rd 1-6-0
86%
Meta
-2.9
Perf
3.6
Surp
0.5
Diff
Jarl Vetreiði
55:45
R1 CC
Round 1: Loss vs Chia Yong Teck (Jarl Vetreiði) - Expected: 56:44
Jarl Vetreiði
55:45
R2 CC
Round 2: Loss vs ChangSheng Sze Tho (Jarl Vetreiði) - Expected: 56:44
Jarl Vetreiði
55:45
R3 CC
Round 3: Loss vs Chin hao Teo (Jarl Vetreiði) - Expected: 56:44
Verdance, Thorn of the Rose
35:65
R4 CC
Round 4: Loss vs Wei Jie Yeo (Verdance, Thorn of the Rose) - Expected: 34:66
Kayo, Underhanded Cheat
!
60:40
R5 CC
Round 5: Loss vs Muhd Noh (Kayo, Underhanded Cheat) - Expected: 60:40, favorite upset
Kano, Dracai of Aether
65:35
R6 CC
Round 6: Win vs Tabitha Boon (Kano, Dracai of Aether) - Expected: 67:33
Kayo, Armed and Dangerous
!
65:35
R7 CC
Round 7: Loss vs Gary Lee (Kayo, Armed and Dangerous) - Expected: 66:34, favorite upset
dropped 2-3-0
0%
Meta
-0.2
Perf
2.3
Surp
1.4
Diff
Cindra, Dracai of Retribution
45:55
R1 CC
Round 1: Win vs Aaron Lim (Cindra, Dracai of Retribution) - Expected: 45:55
Cindra, Dracai of Retribution
45:55
R2 CC
Round 2: Loss vs Ming Hao Leong (Cindra, Dracai of Retribution) - Expected: 45:55
Cindra, Dracai of Retribution
45:55
R3 CC
Round 3: Loss vs Yoong Kean Leong (Cindra, Dracai of Retribution) - Expected: 45:55
Verdance, Thorn of the Rose
35:65
R4 CC
Round 4: Loss vs Yong Yi Chua (Verdance, Thorn of the Rose) - Expected: 34:66
Cindra, Dracai of Retribution
45:55
R5 CC
Round 5: Win vs Jason Khaw (Cindra, Dracai of Retribution) - Expected: 45:55
dropped 1-3-0
50%
Meta
-1.1
Perf
2.1
Surp
0.5
Diff
Cindra, Dracai of Retribution
45:55
R1 CC
Round 1: Loss vs Danial Faizsal (Cindra, Dracai of Retribution) - Expected: 45:55
Marlynn, Treasure Hunter
50:50
R2 CC
Round 2: Win vs Jerome Chua (Marlynn, Treasure Hunter) - Expected: 52:48
Kano, Dracai of Aether
!
65:35
R3 CC
Round 3: Loss vs Chung Si Chia (Kano, Dracai of Aether) - Expected: 67:33, favorite upset
Cindra, Dracai of Retribution
45:55
R4 CC
Round 4: Loss vs Dawei Chua (Cindra, Dracai of Retribution) - Expected: 45:55
dropped 0-3-0
33%
Meta
-1.4
Perf
1.4
Surp
0.0
Diff
Kayo, Armed and Dangerous
!
65:35
R1 CC
Round 1: Loss vs Albern Song (Kayo, Armed and Dangerous) - Expected: 66:34, favorite upset
Arakni, Huntsman
30:70
R2 CC
Round 2: Loss vs Kangsen Ang (Arakni, Huntsman) - Expected: 30:70
Cindra, Dracai of Retribution
45:55
R3 CC
Round 3: Loss vs Wacky Benedicto (Cindra, Dracai of Retribution) - Expected: 45:55

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.