Fai, Rising Rebellion

Fai, Rising Rebellion

1 players • Match results by round

Tip: Click any player row to see detailed round-by-round calculations

60th 7-2-0
89%
Meta
+2.4
Perf
4.4
Surp
4.3
Diff
Prism, Awakener of Sol
R1
R1 CC
Round 1: Win vs Barrett Goss (Prism, Awakener of Sol) - Expected: Not enough data (3 matches)
Arakni, Huntsman
R2
R2 CC
Round 2: Win vs Alex Rodgers (Arakni, Huntsman) - Expected: Not enough data (1 matches)
Cindra, Dracai of Retribution
65:35
R3 CC
Round 3: Win vs Paul van Gijssel (Cindra, Dracai of Retribution) - Expected: 64:36
Verdance, Thorn of the Rose
!
30:70
R4 CC
Round 4: Win vs Luke Magnuson (Verdance, Thorn of the Rose) - Expected: 31:69, underdog victory
Kassai of the Golden Sand
R5
R5 CC
Round 5: Win vs Joshua Rath (Kassai of the Golden Sand) - Expected: Not enough data (3 matches)
Oscilio, Constella Intelligence
R12
R12 CC
Round 12: Loss vs Matthew Renz (Oscilio, Constella Intelligence) - Expected: Not enough data (7 matches)
Gravy Bones, Shipwrecked Looter
R13
R13 CC
Round 13: Win vs Nick Gabler (Gravy Bones, Shipwrecked Looter) - Expected: Not enough data (8 matches)
Cindra, Dracai of Retribution
65:35
R14 CC
Round 14: Win vs Francesco Giorgio (Cindra, Dracai of Retribution) - Expected: 64:36
Arakni, Marionette
R15
R15 CC
Round 15: Loss vs Ryan Rich (Arakni, Marionette) - Expected: Not enough data (7 matches)

Legend

Win
Loss
Draw
Unknown Opponent
!
Minor Surprise (10-19%)
!!
Major Surprise (≥20%)

Performance Metrics

Meta

% of rounds where the historical win rate favored you (≥50%). Higher means you faced a softer field.

Perf

Actual wins minus expected wins based on matchup odds. Positive = outperformed; negative = underperformed.

Surp

Sum of |result − win probability| per round. Near 0 means results matched expectations; higher means consistently surprising outcomes in either direction.

Diff

Win points weighted by matchup difficulty and round number (−log₂(prob) × round/total). Rewards beating long-shot matchups in late rounds.